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Darksiders 2 Game Guide by gamepressure.com

Darksiders 2 Game Guide

Table of Contents

Reach the top of The Dark Fortress (2) | Find a Way to Save War Darksiders 2 Guide

Last update: 11 May 2016

You can now go into the newly unlocked passageway - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

You can now go into the newly unlocked passageway. After reaching a large pit, wall-run on the left wall. Death will once again act automatically and use the protruding ledge to prolong the run. It should take you to the outlying ledge without any problems.

[TIP: Keep in mind that you don't have to press SPACE again while wall-running. You should do this only under special circumstances, namely when Death has to bounce off from one wall to jump onto the adjacent one. For the moment you don't have to trouble yourself with it.]

Enter the new chamber and use the interactive switch (E button) to activate the elevator - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

Enter the new chamber and use the interactive switch (E button) to activate the elevator.

When the elevator goes into an emergency stop, locate the wall with interactive edges and start climbing it up; go right to reach to a small ledge - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

When the elevator goes into an emergency stop, locate the wall with interactive edges and start climbing it up; go right to reach to a small ledge. Now, approach either of the adjacent vertical walls. The purpose of this climb is to bounce off them, and to do that you have to press SPACE at the right moments (when Death begins to slow down during the vertical run).

Reaching the new ledge shouldn't be a problem - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

Reaching the new ledge shouldn't be a problem. The next stage is a replay of the previous one, because you need to wall-run on the left using the protruding ledge. The character should automatically grab onto the vines.

Using the vines, climb further - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

Using the vines, climb further. In a few moments the game will force you to jump to the ledge shown on the above screen, and - when you're there - you'll automatically grab onto vines.

Stop when you see falling boulders and continue the climb when the situation calms down - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

Stop when you see falling boulders and continue the climb when the situation calms down. After reaching the top of the vines, lean right and wall-run (the above screen), eventually grabbing onto the wooden pole.

Move up - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

Move up. When you're at the broken pillar, lean up and jump onto its smaller part (the above screen). Holding onto the pillar, turn around to the right, lean back (hold SHIFT) and jump onto the neighboring pillar. Turn around it twice, move up as far as you can, lean right and wall-run to reach the new stable ledge.

Get ready to take down a group of Ice Skeletons, but try not to get pushed over the precipice - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

Get ready to take down a group of Ice Skeletons, but try not to get pushed over the precipice. After winning the battle, run on the wall shown on the above screen to reach some new vines. This time, for a change, you need to move down.

When you reach the end of the vines, lean right and wall-run again, this time in order to grab onto the interactive ledge - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

When you reach the end of the vines, lean right and wall-run again, this time in order to grab onto the interactive ledge. Move right, and on the way jump onto the neighboring edge (the above screen). Finally, jump down onto the new rock shelf.

Move forward and jump (SPACE) do the horizontal wooden pole right ahead of you - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

Move forward and jump (SPACE) do the horizontal wooden pole right ahead of you. Jump from one to the other (the above screen), which luckily doesn't involve any risk of falling down. After reaching the last one, grab onto the vines and climb up.

Move right, placing yourself in a spot that will allow you to wall-run and grab onto the vertical pillar - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

Move right, placing yourself in a spot that will allow you to wall-run and grab onto the vertical pillar. When you do it, go up and jump onto the pillar fragment shown on the above screen. The next step is quite familiar - jump from one pillar to another. Lean back each time to put yourself in the proper position.

After reaching to last of the vertical pillars, lean back (SHIFT) and jump onto the horizontal pole shown on the above screen - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

After reaching to last of the vertical pillars, lean back (SHIFT) and jump onto the horizontal pole shown on the above screen. Remember to bounce off the highest point possible so that you don't fail the jump.

Now, turn right, take a few steps and jump onto the second fragment visible on the above screen - Reach the top of The Dark Fortress (2) - Find a Way to Save War - Darksiders II - Game Guide and Walkthrough

Now, turn right, take a few steps and jump onto the second fragment visible on the above screen. When it's done, approach the vertical wall and climb it up, using of course SPACE. After reaching the top, head right and enter a large hall where you'll have a longer meeting with War. As soon as the cutscene is over, you'll be fighting the second boss of the game.

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