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Darksiders 2 Game Guide by gamepressure.com

Darksiders 2 Game Guide

Table of Contents

Level VI - Isolation | The Chancellor's Quarry Darksiders 2 Guide

Last update: 11 May 2016

On the sixth level of the Soul Arbiter's Maze you going to have to deal with hostile Wraiths, Abominations, Vengeful Spirits and Liches, with their summoned creatures as usual - Level VI - Isolation - The Chancellor's Quarry - Darksiders II - Game Guide and Walkthrough

On the sixth level of the Soul Arbiter's Maze you going to have to deal with hostile Wraiths, Abominations, Vengeful Spirits and Liches, with their summoned creatures as usual. I recommend always starting with the Vengeful Spirits (make sure to execute them!), then moving forth to the Liches and the Wraiths. Killing the Liches as soon as possible ensures that no more Skeletons will be summoned, while the Wraiths have relatively short health bars. What's more, letting them linger on the arena for too long will force you to keep dodging their quick charges. As for the Abominations, they're fairly slow, so shouldn't bother you too much while you're busy eliminating the Liches and the Wraiths. Don't forget to use powerful special attacks so as not to receive constant damage for too long while in their vicinity.

To reach the treasure room (the above screen), use the following portals - Level VI - Isolation - The Chancellor's Quarry - Darksiders II - Game Guide and Walkthrough

To reach the treasure room (the above screen), use the following portals:

  • east (E)
  • east (E)
  • east (E)
  • south (S)

To reach the stairs to the seventh floor, use the following portals:

  • south (S)
  • east (E)
  • east (E)
  • north (N)
  • north (N)
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