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Darksiders 2 Game Guide by gamepressure.com

Darksiders 2 Game Guide

Table of Contents

Find the Cauldron | The Fire of the Mountain Darksiders 2 Guide

Last update: 11 May 2016

Take the only available path - Find the Cauldron - The Fire of the Mountain - Darksiders II - Game Guide and Walkthrough

Take the only available path. When you reach the pool, go into the water, dive in (right mouse button) and find the first Boatman Coin.

[TIP: Boatman Coins are usually very well hidden and used for shopping at Vulgrim's, the demonic merchant. I strongly recommend taking the effort to finding them, since the cost of the best items from the demon's supply is sometimes as high as several dozen.]

Swim to the surface (SPACE) and locate a vertical wall with interactive edges to grab onto - Find the Cauldron - The Fire of the Mountain - Darksiders II - Game Guide and Walkthrough

Swim to the surface (SPACE) and locate a vertical wall with interactive edges to grab onto. After reaching a ledge, locate another edge on the left, and grab onto it. Getting back to the starting point shouldn't be a problem.

Now, for a change, go right, grabbing onto the edge shown on the above screen - Find the Cauldron - The Fire of the Mountain - Darksiders II - Game Guide and Walkthrough

Now, for a change, go right, grabbing onto the edge shown on the above screen. The further part of the way is very linear, but be careful not to fall down into the pool again. Your destination is [Stonefather's Vale].

[TIP: From now on, you'll have a lot of freedom in exploring the world. If you don't wish to do the current quest at the moment, you can go somewhere else. Just remember that without certain skills, access into many locations will be more difficult or downright impossible.]

First off, I suggest opening the world map (O button, fourth tab) to determine the destination (the above screen) - Find the Cauldron - The Fire of the Mountain - Darksiders II - Game Guide and Walkthrough

First off, I suggest opening the world map (O button, fourth tab) to determine the destination (the above screen). As you may have noticed, you need to go east to Weeping Crag and Baneswood, and then turn south towards The Charred Pass. You can of course use the help of Despair, summoning him with the C button.

Head east, towards the passage leading to [Weeping Crag] - Find the Cauldron - The Fire of the Mountain - Darksiders II - Game Guide and Walkthrough

Head east, towards the passage leading to [Weeping Crag]. Ignore the abandoned keep on the way, but look around for a fork in the road; take the left path and you'll reach the demon Vulgrim. Since Vulgrim is a merchant, see what he has to offer. He can also give you [The Book of the Dead] side quest.

Continue the journey to reach [Baneswood] - Find the Cauldron - The Fire of the Mountain - Darksiders II - Game Guide and Walkthrough

Continue the journey to reach [Baneswood]. On the account of Construct Warriors, I suggest cautiousness. Follow the main path east and you'll find the passage shown on the above screen.

[TIP: Baneswood is one of many locations inhabited by monsters. You don't have to kill them, even more so since they regularly respawn. It is, however, a good way to gain additional XP and loot.]

Turn south and then south-west, passing through [The Charred Pass] - Find the Cauldron - The Fire of the Mountain - Darksiders II - Game Guide and Walkthrough

Turn south and then south-west, passing through [The Charred Pass]. Your target is the narrow passage shown on the above screen. Soon you'll reach your destination and receive further instructions.

[TIP: Don't worry about the fact that the hero had automatically sent the horse away - riding Despair in closed areas is not possible.]

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