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Endless Legend Game Guide by gamepressure.com

Endless Legend Game Guide

Table of Contents

Introduction | Quests Endless Legend Guide

Last update: 18 October 2016

Lots of quests, lots of rewards. - Introduction | Quests - Quests - Endless Legend Game Guide
Lots of quests, lots of rewards.

There are two types of quests - main quests, which are connected with the story of a given faction and side quests that you can receive in ruins and neutral villages. None of them need to be completed, to completed the game but, completing them provides you with resources, Dust and technology. At the same time, you can have several quests active - most of them do not have time limit on them so, you do not need to hurry to complete them. The remaining quests are labeled as failed, after a certain number of turns, although the game does not inform you how many turns need to elapse. This is why, if you receive a quest with four objectives, which need to be completed one after another, try to do that as quickly as possible, or otherwise you will fail it.

Whenever the quest is to search ruins, you need to take terrain into consideration. If you are playing on the isles, the ruins that you need to explore may be located on a neighboring isle, instead of on the one that you are currently on. This means that, up to the second era, you will not be able to reach the isle and complete the quest. You might have already explored the ruins that you need to explore to complete the quest. This makes no difference to the game.

All of the ruins that you will have to explore are marked with beams of light. The game dissipates the fog of war around them and allows you to find it, thanks to the quest log. You simply need to press a small button in the quest description. The situation is similar in the case of all the armies that you will have to destroy, as an objective of a quest. These come marked in yellow. What is important, this is the color used to mark the armies that the other players need to destroy, as an objective of their quests. Still, you can defeat those armies, if you feel like to.

If the quest is to amass an appropriate amount of resources, to discover an appropriate number of technologies, or set the empire play at the appropriate level, you sometimes need to wait for one turn, after the conditions are met, for the computer to recognize them as completed. Sometimes, it happens that you meet the conditions in the same turn as you receive a new quest and the game is incapable of recognizing them as met, immediately.

When the quest is to explore ruins, note that exploration within quest and outside of the quest are calculated separately. It may happen that you will have the option to explore ruins twice, or even three times, where you will obtain what you need during the last visit. Exploring ruins does not equal completing quests hidden there. It only means exploring the ruins. Usually, this makes no difference, to the game, what you have found inside. You explored the ruins and that is enough. The quest that you find inside is treated separately.

During quests, where you need to defeat enemy armies, or defend against them, the armies will appear either in ruins that you explore or in the neighboring regions. There is no clear rule here. In the same way, not always it is clear if the army is moving or still. In such a case, you need to find them on your own or you fail the quest. If the quest is to defend a city, the enemy army may run into another city, along its path, at which point they start besieging it. In which situation, you need to attack them yourself.

If, for completing a quest, you are rewarded with a technology, the technology is automatically developed and ready to be used. This concerns all technologies, including the ones that allow you to put up buildings. In ruins, you can even find technologies of the fourth era, which will allow you to increase the production rate of luxury resources, or provide you with access to very strong items. It is a good idea to look around for them.

For completing quests, you are main rewarded with new technologies, items, Dust and resources. With the exception of single items and technologies, the majority of rewards are generated at random. This is why I have only named the ones that remain unchanged each time.

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