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Sniper Elite III: Afrika Game Guide by gamepressure.com

Sniper Elite III: Afrika Game Guide

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Destroying the second rocket launcher | Mission 6 - Kasserine Pass Sniper Elite III Guide

Last update: 11 May 2016

The crew of the halftrack may spot you even at a long distance - Destroying the second rocket launcher - Mission 6 - Kasserine Pass - Sniper Elite III: Afrika - Game Guide and Walkthrough
The crew of the halftrack may spot you even at a long distance

The second of the launchers is in the South-Eastern part of the map (point 7 on the map) and you are, nearly, bound to run into the patrolling enemy halftrack, along your path (green line 1 on the map). You need to be really careful here, because the crew of the halftrack has a quite good range of seeing so, you can be spotted at a long distance, and also at an angle. If it is an option, mark the enemy vehicle, with the binoculars, thanks to which you will always know where it is at any given moment.

A landmine is the best method of destroying the halftrack - Destroying the second rocket launcher - Mission 6 - Kasserine Pass - Sniper Elite III: Afrika - Game Guide and Walkthrough
A landmine is the best method of destroying the halftrack

It is possible to walk around the enemy halftrack, but this would be burdensome. It passes by lots of important locations, which it would be good to secure, without any pressure, and explore afterwards. Therefore, I recommend that you deploy, e.g. a landmine along the vehicle's path and eliminate it this way. Another upside of this solution is that, unlike, e.g. the trucks in the fourth mission, the destroyed halftrack is not going to be replaced with another one.

One of the possible paths is to the South of the missions starting point - Destroying the second rocket launcher - Mission 6 - Kasserine Pass - Sniper Elite III: Afrika - Game Guide and Walkthrough
One of the possible paths is to the South of the mission's starting point

After you have disposed of the halftrack. plan on your way to reach the second launcher (point 7 on the map). You can take the main paths (e.g. the one exactly to the South of this mission's starting point), go along the tunnels (points 2 on the map) or pass through the hill that you have already visited. (points 3 on the map).

You can approach the village, e.g. from the North or from the North-East - Destroying the second rocket launcher - Mission 6 - Kasserine Pass - Sniper Elite III: Afrika - Game Guide and Walkthrough
You can approach the village, e.g. from the North or from the North-East

Along your path to the second launcher, I recommend that you check out the central village (point 5 on the map). Slowly and methodically, eliminate the enemies here, avoid detection and remember about the opponents on the rooftops of some of the buildings. While here, explore the successive buildings. Thanks to this, you will obtain a new War Diary - Missives from Home; green point 3 on the map) and a collectible card (green point 4 on the map).

Unlock the nest and locate two more war diaries - Destroying the second rocket launcher - Mission 6 - Kasserine Pass - Sniper Elite III: Afrika - Game Guide and Walkthrough
Unlock the nest and locate two more war diaries

Your next stop, along your path to the destination point is the North-Western buildings (point 6 on the map). Here, there are smaller numbers of enemies, which does not mean that you should not keep appropriate precautions. Continue the exploration, thanks to which you will obtain two more War Diaries - Axis War Story: Remembering Emil and Vahlen's Journal: Usefulness of Rommel). Also, try to reach the top of the tower, which used to be occupied by the enemy sniper. Here, there is another sniper nest (blue point 2 on the map).

The second rocket launcher - Destroying the second rocket launcher - Mission 6 - Kasserine Pass - Sniper Elite III: Afrika - Game Guide and Walkthrough
The second rocket launcher

Just like in the case of the first launcher, you can decide, whether you want to destroy it at a range (by shooting at an explosive object) or approach it and throw the enemies a grenade. Regardless of what you did here, explore the building to the East of the destroyed launcher, to collect a collectible card (green point 7 on the map).

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