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Final Fantasy 7 Remake Guide by gamepressure.com

Final Fantasy 7 Remake Guide

Table of Contents

Final Fantasy 7 Remake: Tifa weapons upgrades, skills Final Fantasy 7 Remake guide, walkthrough

This page of the FF7 Remake guide describes the improvements and unique abilities of Tifa's weapons. Here you will find information on what the higher levels of weapons give you - we have listed all the improvements for individual weapons.

Leather Gloves Core (upgrade cost 4 SP) - Final Fantasy 7 Remake: Tifa weapons upgrades, skills - Inventory - Final Fantasy 7 Remake Guide

Leather Gloves

Leather Gloves Core (upgrade cost 4 SP):

  1. Attack Power +5
  2. Speed +5
  3. Max HP +100
  4. Max MP +5

Leather Gloves Sub-Core I (upgrade cost 6 SP):

  1. Attack Power +6
  2. Max HP +150
  3. Unbridled Strength Damage 10% Boost
  4. New Materia Slot

Leather Gloves Sub-Core II (upgrade cost 6 SP):

  1. Attack Power +10
  2. Magic Attack Power +10
  3. Max HP + 200
  4. Max MP +8
  5. Speed +5
  6. Limit Break Damage 5% Boost

Leather Gloves Sub-Core III

  1. Attack Power +18
  2. Magic Attack Power +14
  3. Defense +8
  4. Magic Defense +8
  5. Concentration Activation 50%
  6. New Materia Slot

Leather Gloves Sub-Core IV

  1. Attack Power +18
  2. Magic Attack Power +14
  3. Max HP +200
  4. Self-healing 50% Boost with Low HP
  5. New Materia Slot Connection
  6. New Materia Slot

Metal Knuckles

Metal Knuckles Core (upgrade cost 4 SP):

  1. Attack Power +4
  2. Attack Power +4
  3. Attack Power +4
  4. Speed +3

Metal Knuckles Sub-Core I (upgrade cost 6 SP):

  1. Attack Damage 5% Boost
  2. Aerial Attack Damage 5% Boost
  3. Buff Duration 10% Boost
  4. Rear Assault 10% Boost

Metal Knuckles Sub-Core II (upgrade cost 4 SP):

  1. Attack Power +8
  2. Attack Power +8
  3. Attack Power +8
  4. Magic Attack Power +5
  5. Speed +4
  6. New Materia Slot

Metal Knuckles Sub-Core III

  1. Attack Power +10
  2. Attack Power +10
  3. Magic Attack Power +5
  4. Bloodsucker
  5. Concentration Activation 30%
  6. New Materia Slot

Metal Knuckles Sub-Core IV

  1. Attack Power +12
  2. Attack Power +12
  3. Magic Attack Power +6
  4. Physical Defense +10 with Low HP
  5. Magic Defense +10 with Low HP
  6. New Materia Slot

Sonic Strikers

Sonic Strikers Core (upgrade cost 4 SP):

  1. Attack Power +6
  2. Magic Attack Power +5
  3. Speed +5
  4. Max MP +6

Sonic Strikers Sub-Core I (upgrade cost 6SP):

  1. Fire Damage 5% Boost
  2. Ice Damage 5% Boost
  3. Lightning Damage 5% Boost
  4. Wind Damage 5% Boost
  5. Buff Duration 10% Boost
  6. Inflicted Debuff Duration 10% Boost

Sonic Strikers Sub-Core II (upgrade cost 6 SP):

  1. Attack Power +8
  2. Magic Attack Power +5
  3. Speed +5
  4. Max MP +6
  5. Elemental Materia Damage 10% Boost
  6. Debuff Resistance +5

Sonic Strikers Sub-Core III

  1. Attack Power +10
  2. Magic Attack Power +8
  3. Speed +5
  4. Max MP +6
  5. Concentration Activation 50%
  6. New Materia Slot

Sonic Strikers Sub-Core IV

  1. Attack Power +15
  2. Magic Attack Power +9
  3. Max MP +6
  4. MP Regeneration 50% Boost
  5. New Materia Slot
  6. New Materia Slot Connection

Feathered Gloves

Feathered Gloves Core

  1. Attack Power +6
  2. Magic Attack Power +6
  3. Speed +7
  4. Physical Damage Reduction 10% when Guarding
  5. Magic Damage Reduction 10% when Guarding

Feathered Gloves Sub-Core I

  1. Attack Damage 5% Boost
  2. Aerial Attack Damage 5% Boost
  3. ATB Charge Rate 10% Boost
  4. Rear Assault 10% Boost
  5. Stagger Siphon

Feathered Gloves Sub-Core II

  1. Attack Power +10
  2. Attack Power +10
  3. Magic Attack Power +12
  4. Speed +7
  5. Concentration Activation 70%
  6. New Materia Slot

Feathered Gloves Sub-Core III

  1. Attack Power +10
  2. Attack Power +10
  3. Magic Attack Power +14
  4. Speed +7
  5. New Materia Slot Connection
  6. New Materia Slot Connection
  7. New Materia Slot

Mythril Claws

Mythril Claws Core

  1. Attack Power +7
  2. Magic Attack Power +7
  3. Magic Attack Power +7
  4. Max MP +10
  5. New Materia Slot

Mythril Claws Sub-Core I

  1. Debuff Resistance +5
  2. Elemental Defense 5% Boost
  3. Concentration Activation 30%
  4. Magic 20% Boost with Full MP
  5. Attack Spells MP Cost Reduction 20%

Mythril Claws Sub-Core II

  1. Attack Power +10
  2. Magic Attack Power +10
  3. Magic Attack Power +10
  4. Elemental Material Damage 10% Boost
  5. Magic Attack Power +5 with High HP
  6. ATB Charge Rate 10% Boost
  7. New Materia Slot
  8. New Materia Slot Connection

Purple Pain

Purple Pain Core

  1. Max HP +250
  2. Speed +5
  3. Critical Hit Rate 10% Boost
  4. Critical Hit Damage 10% Boost
  5. Physical Defense +10 with Low HP
  6. Magic Defense +10 with Low HP

Purple Pain Sub-Core I

  1. Attack Damage 5% Boost
  2. Unbridled Strength Damage 10% Boost
  3. Concentration Activation 70%
  4. Critical Hit Rate 50% Boost with Low HP
  5. Limit Break 5% Boost with Low HP
  6. New Materia Slot

Purple Pain Sub-Core II

  1. Attack Power +15
  2. Magic Attack Power +12
  3. Max HP +300
  4. Max HP +300
  5. Speed +6
  6. Critical Hit Damage 10% Boost
  7. Weapon Ability Critical Hit Rate 10% Boost
  8. New Materia Slot
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