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Final Fantasy 7 Remake Guide by gamepressure.com

Final Fantasy 7 Remake Guide

Table of Contents

Final Fantasy 7 Remake: Tifa weapons upgrades, skills Final Fantasy 7 Remake guide, walkthrough

Last update: 08 August 2022

This page of the Final Fantasy VII Remake guide contains a list of all Tifa's weapon upgrades. It's worth noting that a weapon will receive new upgrades with each level, which makes the character stronger.

Leather Gloves Core (upgrade cost 4 SP) - Final Fantasy 7 Remake: Tifa weapons upgrades, skills - Inventory - Final Fantasy 7 Remake Guide

Leather Gloves

Leather Gloves Core (upgrade cost 4 SP):

  1. Attack Power +5
  2. Speed +5
  3. Max HP +100
  4. Max MP +5

Leather Gloves Sub-Core I (upgrade cost 6 SP):

  1. Attack Power +6
  2. Max HP +150
  3. Unbridled Strength Damage 10% Boost
  4. New Materia Slot

Leather Gloves Sub-Core II (upgrade cost 6 SP):

  1. Attack Power +10
  2. Magic Attack Power +10
  3. Max HP + 200
  4. Max MP +8
  5. Speed +5
  6. Limit Break Damage 5% Boost

Leather Gloves Sub-Core III

  1. Attack Power +18
  2. Magic Attack Power +14
  3. Defense +8
  4. Magic Defense +8
  5. Concentration Activation 50%
  6. New Materia Slot

Leather Gloves Sub-Core IV

  1. Attack Power +18
  2. Magic Attack Power +14
  3. Max HP +200
  4. Self-healing 50% Boost with Low HP
  5. New Materia Slot Connection
  6. New Materia Slot

Metal Knuckles

Metal Knuckles Core (upgrade cost 4 SP):

  1. Attack Power +4
  2. Attack Power +4
  3. Attack Power +4
  4. Speed +3

Metal Knuckles Sub-Core I (upgrade cost 6 SP):

  1. Attack Damage 5% Boost
  2. Aerial Attack Damage 5% Boost
  3. Buff Duration 10% Boost
  4. Rear Assault 10% Boost

Metal Knuckles Sub-Core II (upgrade cost 4 SP):

  1. Attack Power +8
  2. Attack Power +8
  3. Attack Power +8
  4. Magic Attack Power +5
  5. Speed +4
  6. New Materia Slot

Metal Knuckles Sub-Core III

  1. Attack Power +10
  2. Attack Power +10
  3. Magic Attack Power +5
  4. Bloodsucker
  5. Concentration Activation 30%
  6. New Materia Slot

Metal Knuckles Sub-Core IV

  1. Attack Power +12
  2. Attack Power +12
  3. Magic Attack Power +6
  4. Physical Defense +10 with Low HP
  5. Magic Defense +10 with Low HP
  6. New Materia Slot

Sonic Strikers

Sonic Strikers Core (upgrade cost 4 SP):

  1. Attack Power +6
  2. Magic Attack Power +5
  3. Speed +5
  4. Max MP +6

Sonic Strikers Sub-Core I (upgrade cost 6SP):

  1. Fire Damage 5% Boost
  2. Ice Damage 5% Boost
  3. Lightning Damage 5% Boost
  4. Wind Damage 5% Boost
  5. Buff Duration 10% Boost
  6. Inflicted Debuff Duration 10% Boost

Sonic Strikers Sub-Core II (upgrade cost 6 SP):

  1. Attack Power +8
  2. Magic Attack Power +5
  3. Speed +5
  4. Max MP +6
  5. Elemental Materia Damage 10% Boost
  6. Debuff Resistance +5

Sonic Strikers Sub-Core III

  1. Attack Power +10
  2. Magic Attack Power +8
  3. Speed +5
  4. Max MP +6
  5. Concentration Activation 50%
  6. New Materia Slot

Sonic Strikers Sub-Core IV

  1. Attack Power +15
  2. Magic Attack Power +9
  3. Max MP +6
  4. MP Regeneration 50% Boost
  5. New Materia Slot
  6. New Materia Slot Connection

Feathered Gloves

Feathered Gloves Core

  1. Attack Power +6
  2. Magic Attack Power +6
  3. Speed +7
  4. Physical Damage Reduction 10% when Guarding
  5. Magic Damage Reduction 10% when Guarding

Feathered Gloves Sub-Core I

  1. Attack Damage 5% Boost
  2. Aerial Attack Damage 5% Boost
  3. ATB Charge Rate 10% Boost
  4. Rear Assault 10% Boost
  5. Stagger Siphon

Feathered Gloves Sub-Core II

  1. Attack Power +10
  2. Attack Power +10
  3. Magic Attack Power +12
  4. Speed +7
  5. Concentration Activation 70%
  6. New Materia Slot

Feathered Gloves Sub-Core III

  1. Attack Power +10
  2. Attack Power +10
  3. Magic Attack Power +14
  4. Speed +7
  5. New Materia Slot Connection
  6. New Materia Slot Connection
  7. New Materia Slot

Mythril Claws

Mythril Claws Core

  1. Attack Power +7
  2. Magic Attack Power +7
  3. Magic Attack Power +7
  4. Max MP +10
  5. New Materia Slot

Mythril Claws Sub-Core I

  1. Debuff Resistance +5
  2. Elemental Defense 5% Boost
  3. Concentration Activation 30%
  4. Magic 20% Boost with Full MP
  5. Attack Spells MP Cost Reduction 20%

Mythril Claws Sub-Core II

  1. Attack Power +10
  2. Magic Attack Power +10
  3. Magic Attack Power +10
  4. Elemental Material Damage 10% Boost
  5. Magic Attack Power +5 with High HP
  6. ATB Charge Rate 10% Boost
  7. New Materia Slot
  8. New Materia Slot Connection

Purple Pain

Purple Pain Core

  1. Max HP +250
  2. Speed +5
  3. Critical Hit Rate 10% Boost
  4. Critical Hit Damage 10% Boost
  5. Physical Defense +10 with Low HP
  6. Magic Defense +10 with Low HP

Purple Pain Sub-Core I

  1. Attack Damage 5% Boost
  2. Unbridled Strength Damage 10% Boost
  3. Concentration Activation 70%
  4. Critical Hit Rate 50% Boost with Low HP
  5. Limit Break 5% Boost with Low HP
  6. New Materia Slot

Purple Pain Sub-Core II

  1. Attack Power +15
  2. Magic Attack Power +12
  3. Max HP +300
  4. Max HP +300
  5. Speed +6
  6. Critical Hit Damage 10% Boost
  7. Weapon Ability Critical Hit Rate 10% Boost
  8. New Materia Slot
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