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Final Fantasy 7 Remake Guide by gamepressure.com

Final Fantasy 7 Remake Guide

Table of Contents

Final Fantasy 7 Remake: Accessories and bonuses, how to get, tips Final Fantasy 7 Remake guide, walkthrough

Last update: 05 August 2022

On this page of the Final Fantasy VII Remake game guide, you will find information on Accessories and bonuses they provide, as well as how to get them.

The Accessories in Final Fantasy VII Remake give characters various effects: increase the level of given attributes, decrease the amount of damage taken, or make them resistant to some Status Effects. Note that the accessories aren't assigned to only one character and can be used by all team members.

Accessories in Final Fantasy VII Remake can be obtained in several ways - Final Fantasy 7 Remake: Accessories and bonuses, how to get, tips - Basics - Final Fantasy 7 Remake Guide

Accessories - how to get?

Accessories in Final Fantasy VII Remake can be obtained in several ways:

  1. You can find them in boxes;
  2. Buy them in Vending Machines;
  3. Get them after defeating opponents and bosses.

All Accessories

Below you will find a list of all Accessories you can get in Final Fantasy VII Remake:

  1. Buletproof Vest: Vitality +5%;
  2. Champion Belt: max HP +10%, Strength +5%;
  3. Circlet: max MP +10%, Magic +5%;
  4. Earrings: Magic +5%;
  5. Power Wristguards: Strength +5%;
  6. Talisman: Spirit +5%;
  7. Revival Earrings: you start a fight with Auto-Life status effect, thanks to which the character is revived after health drops to zero. The item is destroyed after usage;
  8. Star Pendant: immunity to Poison;
  9. Crescent Moon Charm: reduces the damage taken when in the equipment of inactive team member;
  10. Whistlewind Scarf: you start a fight with the ATB gauge partially filled
  11. Protective Boots: immunity to Slow and Stop;
  12. Salvation Badge: increases the efficiency of healing spells when the health of the character drops below 25%;
  13. Spectral Cogwheel: MP consumption fills the Limit gauge;
  14. Supernatural Wristguards: Strength +10%;
  15. Platinum Earrings: Magic +10%;
  16. Survival Vest: Vitality +10%;
  17. Headband: immunity to Sleep;
  18. Timeworn Talisman: Spirit +10%;
  19. Clarity Pendant: fills the ATB gauge after using Refocus;
  20. Tarot Cards: increases the time of negative status effects inflicted on enemies;
  21. Otherworldly Cyrstal: decreases the time of negative status effects inflicted on the character;
  22. Mythical Amulet: enhance Summons;
  23. Healing Carcanet: increases the effectiveness of healing items, spells, and abilities;
  24. Fury Ring: you start a fight with Berserk status effect;
  25. Transference Module: using ATB fills the Limit gauge;
  26. Enfeeblement Ring: you start a fight with Toad status effect;
  27. Enchanted Ring: increases the time of positive status effects inflicted on the character;
  28. Moogle's Amulet: increases the chance the defeated enemies drop items;
  29. Superstar Belt: you can avoid Incapacitation one time per fight. Does not work against attacks causing immediate death or when the character's HP is 1;
  30. Mako Crystal: reduces the damage from Fire, Ice, Lightning, and Wind;
  31. Gotterdammerung: you start a fight with a full Limit bar. Additionally, the Limit bar fills gradually during the battle.
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