How to unlock: Get to the Memory Den sub-location in the Goodneighbor (M6,4). There you must talk with one of the clients (door behind Irma), Kent Connoly.
- Get the Silver Shroud Costume
- Listen to Silver Shroud radio in Goodneighbor
- Kill Wayne Delancy & Put calling card on Wayne's body
- Deal with AJ & Put calling card on AJ's body
- Kill Kendra
- (Optional) Assassinate Shelly Tiller & collect assassination payment
- Meet Hancock as the Shroud
- Kill Smiling Katy
- Kill Northy
- Find Kent & Kill Sinjin
- (Optional) Save Kent Connolly
- Meet Hancock as the Shroud
Get the Silver Shroud Costume
Behind Irma's armchair in the Memory Den you will find a red door. Behind it you will find one of her clients - Kent Connolly. If you ask him about his troubles, he will tell you about an item he seeks. You can use Charisma to obtain 75 bottlecaps from him.
Once you walk into the marked location - Hubris Comics - you can try to sneak up to the highest floor and steal the costume - your objective. However, it is not an easy task. If you will make some noise, you will be attacked by a large group of ghouls that can be found in the location.
On the third floor you will find the costume, and behind the curtain - a rifle. You can go back to the ground floor. However, before you leave the location, search the first cash register. You will find a key that will allow you to open the door and search the locker. The terminal at the cash register will allow you to open the exposition at the wall - you will find a unique Grognak's axe there. Next to the cash register there is also an Unstoppables magazine.
Kill Wayne Delancy
You can end the quest at this point by refusing to continue helping Kent. You can also play local hero by wearing the costume you found. It is best to keep wearing it all the time (you don't need to use the weapon from the "set"), this will give you some additional dialogue options. Leave the building and activate the Silver Shroud radio. After a while, the marker of the first target - Wayne - will appear. You must kill him and then drop a card into his body - in order to do it, target the dead body and you will see an additional option to choose.
Deal with AJ
Your next target is AJ, the drug dealer. He will try to bribe you for 50 bottlecaps, you can bargain up to 200 bottlecaps. You can take it, avoid fighting, and the quest will still not end. However, your relations with good companions will greatly suffer. Once again, don't forget about placing the card in the body of the dead dealer.
Now go to the pub after you receive information from radio. Talk to the robot-bartender. You don't need to bribe him - if you will speak as the shroud, you will receive a simple answer for the question you ask. Now, go outside the city, to the building that isn't marked on the map: Water Street Apartments.
You must eliminate Kendra. Watch out, as mines and a turret are placed in front of her room. When putting the card on her corpse as usual, you can find a contract that after picking up will unlock additional, optional mission objective.
(Optional) Kill Shelly Tiller
You can optionally get rid of Shelly Tiller. She is hiding in the National Guard Training Yard, on the first floor. She will not be defending herself, and killing her will be considered as a bad behavior. Once it is done, take the payment - 500 bottlecaps can be found in the orange toolbox, south from Mass Fusion Building.
Go to the meeting with Hancock
In order to continue, return to the Goodneighbor and listen to the Silver Shroud radio. The ruler of the city, Hancock, will call you. He will want you to kill two other people. You can use Charisma to obtain 50 bottlecaps in advance.
You will find Smiling Kate in Bunker Hill. Don't walk close, don't talk to her, attack immediately. Otherwise, you will fall into a trap. Northy will be much better protected. There is a great chance that he will start running away. You will find notes at his body - return to Kent, the questgiver, after collecting them. There you will learn from Irma that Kent was kidnapped. Activate the Silver Shroud radio and listen to the recording. Now, go to the Milton General Hospital. Use the elevator to get in the middle of a squad of bandits.
Find Kent and kill Sinjin
After walking straight through the hospital, you will reach the third elevator. It will lead you directly to a band of thugs who kidnapped Kent. Get closer, but not more than half the distance. You can try walking closer when the bandit who is speaking will stop talking, you will be able to continue the dialogue then.
High Charisma will give you a choice - you can immediately focus the shots on you or you can scare the bandits away, leaving only Sinjin - you will obtain the same effect by continuing to play the Shroud. In that case, you must be very quick - use the best equipment to avoid Kent being killed (cryogenic weapon can be useful for immobilizing the opponent. V.A.T.S. or Jets can be effective as well). You can also try shooting the hand of the enemy, there is a chance that the weapon will fall from it. Once all is over, return to Hancock. You will receive large reward from him. You can now switch the costume to your own, but keep it with yourself in order to be able to start other quests.
Quest rewards: experience, 165 bottlecaps from Kent, Silver Shroud's Costume, 750 bottlecaps from Hancock if you complete the quest fully, optional 500 bottlecaps for killing Shelly Tiller, another quest for Silver Shroud.
From now on during the journeys through the game world you can look around for Manta Man, a man wearing superhero costume who is trying to follow in Silver Shroud's footsteps. By default he should be fighting mole rats when you meet him and if you want you can help him in killing the monsters.