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Pillars Of Eternity 2 Deadfire Game Guide by gamepressure.com

Pillars Of Eternity 2 Deadfire Game Guide

Free iOS App iPhone & Ipad Download Game Guide PDF, ePUB & iBooks
Table of Contents
Pillars of Eternity 2 Deadfire M30 - Engwithan Waystation
Pillars of Eternity 2 Deadfire M30 - Engwithan Waystation
Passageway to: Poko Kohara Ruins.
Starting area. You begin the exploration of the dungeon here. There are containers nearby with potions, flint and tinder and other loot.
Room with a mural. There are a lot of traps here and you can disarm them or avoid them. A hidden button is by the mural - it opens a nearby secret chamber (03).
Secret chamber. You can open it by finding a button by the mural (02). The most valuable treasure from the chest are the Engwithan Bracers (resistance to Might afflictions).
Small adra column. Examining it triggers a vision with the expedition members.
Room with monsters. You'll encounter Scarab Beetles and Luminous Revenants here. There's some minor loot in the area.
Luminous adra column. Reaching this room will update "The Storms of Poko Kohara" quest (you will have to explore lower levels). Container with two scrolls.
Stairs connecting the first and second level of the dungeon.
Corpse. On your way to the corpse you'll pass by the corrupted adra pillar. After reaching the corpse a new vision will trigger, you can search the corpse to find an expedition log. Locked door with a lvl 11 lock - you can open the door and use the shortcut to level 3 of the dungeon or go all the way around.
Tomb. It's guarded by adra animats and by a stronger Engwithan saint. There's a chest with a trap and a lvl6 lock - it contains jewels and other loot.
Room with a locked door. You will encounter Corrupted Adra Animats here and there's also a Sigil of Nightmares which can put a curse on your people (move away from it while fighting the animats). You must open the door on your way to the third level of the dungeon - open the lvl8 lock or obtain the key in the collapsed hall (11).
Collapsed Hall. A group of desert spiders can be found here. After you've killed the spiders find a skeleton with 2 lockpicks and an old copper key - you can use it to unlock passageway to level three of the dungeon (10).
Round room. There's a row of traps by the stairs - disarm them or avoid them. In the room itself you'll encounter a group or adra animats and a stronger Engwithan saint. You can find a Wardstone which offers protecting from the curses caused by Sigils of Nightmares (one of the sigils is in 10).
Ambush. Entering this corridor will result in a group of skeletons suddenly appearing and you must kill them (eliminate the skeleton sorcerers first).
Xakoras' Tomb. Xakoras will wake up after entering the tomb. It's a powerful monster which also summon skeletons and adra animats for hlep (killing Xakoras will also eliminate all the summoned creatures).
Stairs connecting the second and third level of the dungeon.
Room with electricity. You have to solve a simple puzzle here. Avoid the lightning and keep destroying essence batteries while travelling counter-clockwise.
Beza's corpse. You can read her soul and take Beza's pages which come in handy later in "The Storms of Poko Kohara" quest (meeting with the souls in The Adra Realm). You can also collect the Ngati Idol and the unique Beza's Toothed Blade sabre. Minor loot in the shrine's chest.
Engwithan Machine. Reaching this machine is an important step in "The Storms of Poko Kohara" quest. Interact with the mechanism to open a portal to The Adra Realm where you can meet with the spirits and make a decision concerning the luminous adra pillar.
Passageway to: Poko Kohara Ruins.
Lots of traps.
Lots of traps.
Lots of traps.
Lots of traps.
Lots of traps.
After disarming the trap you can search the hidden stash.
Stairs connecting the first and second level of the dungeon.
Locked door - lvl 11 lock.
Chest with a trap - lvl6 lock.
Locked door - lvl 8 lock. Alternatively you can obtain a key in (11).
Row of traps.
Row of traps.
Stairs connecting the second and third level of the dungeon.
Enlarge this map

Engwithan Waystation | Poko Kohara Map and Walkthrough Pillars Of Eternity 2 Guide and Walkthrough

Key points of Pillars of Eternity 2 Deadfire M30 - Engwithan Waystation

Important areas on the map

Exits from locations

Locked doors or chests

Traps

Important NPC's (quest givers, traders etc.)

New potential team members

Dangerous enemies (bosses, elite monsters etc.)

M29 – Passageway to: Poko Kohara Ruins.

Starting area. You begin the exploration of the dungeon here. There are containers nearby with potions, flint and tinder and other loot.

Room with a mural. There are a lot of traps here and you can disarm them or avoid them. A hidden button is by the mural - it opens a nearby secret chamber (03).

Secret chamber. You can open it by finding a button by the mural (02). The most valuable treasure from the chest are the Engwithan Bracers (resistance to Might afflictions).

Small adra column. Examining it triggers a vision with the expedition members.

Room with monsters. You'll encounter Scarab Beetles and Luminous Revenants here. There's some minor loot in the area.

Luminous adra column. Reaching this room will update "The Storms of Poko Kohara" quest (you will have to explore lower levels). Container with two scrolls.

Stairs connecting the first and second level of the dungeon.

Corpse. On your way to the corpse you'll pass by the corrupted adra pillar. After reaching the corpse a new vision will trigger, you can search the corpse to find an expedition log. Locked door with a lvl 11 lock - you can open the door and use the shortcut to level 3 of the dungeon or go all the way around.

Tomb. It's guarded by adra animats and by a stronger Engwithan saint. There's a chest with a trap and a lvl6 lock - it contains jewels and other loot.

Room with a locked door. You will encounter Corrupted Adra Animats here and there's also a Sigil of Nightmares which can put a curse on your people (move away from it while fighting the animats). You must open the door on your way to the third level of the dungeon - open the lvl8 lock or obtain the key in the collapsed hall (11).

Collapsed Hall. A group of desert spiders can be found here. After you've killed the spiders find a skeleton with 2 lockpicks and an old copper key - you can use it to unlock passageway to level three of the dungeon (10).

Round room. There's a row of traps by the stairs - disarm them or avoid them. In the room itself you'll encounter a group or adra animats and a stronger Engwithan saint. You can find a Wardstone which offers protecting from the curses caused by Sigils of Nightmares (one of the sigils is in 10).

Ambush. Entering this corridor will result in a group of skeletons suddenly appearing and you must kill them (eliminate the skeleton sorcerers first).

Xakoras' Tomb. Xakoras will wake up after entering the tomb. It's a powerful monster which also summon skeletons and adra animats for hlep (killing Xakoras will also eliminate all the summoned creatures).

Stairs connecting the second and third level of the dungeon.

Room with electricity. You have to solve a simple puzzle here. Avoid the lightning and keep destroying essence batteries while travelling counter-clockwise.

Beza's corpse. You can read her soul and take Beza's pages which come in handy later in "The Storms of Poko Kohara" quest (meeting with the souls in The Adra Realm). You can also collect the Ngati Idol and the unique Beza's Toothed Blade sabre. Minor loot in the shrine's chest.

Engwithan Machine. Reaching this machine is an important step in "The Storms of Poko Kohara" quest. Interact with the mechanism to open a portal to The Adra Realm where you can meet with the spirits and make a decision concerning the luminous adra pillar.

The map above depicts Engwithan Waystation. This is one of the more complex dungeons available in Pillars of Eternity 2 Deadfire. This dungeon can be found on Poko Kohara Island and it consists of three floors. Each one of them contains interesting rooms and valuable treasures. However, be prepared to face monsters and to avoid traps.

Important places in Engwithan Waystation

2 - Engwithan Waystation | Poko Kohara Map and Walkthrough - Maps - Pillars Of Eternity 2 Deadfire Game Guide

2. Room with a mural. There are a lot of traps here - you can disarm or avoid them (the locations of traps are presented in the picture above).

A hidden button is by the mural - it opens a nearby secret chamber (M30,3). Inside it you can find a chest with, e.g. unique Engwithan Bracers (resistance to Might based abilities).

8. Corpse. On your way to the corpse you'll pass by the Corrupted Adra pillar. After reaching the corpse a new vision will trigger. You can also search the corpse and find an expedition log.

Locked door with a level 11 lock - you can open the door and use the shortcut to level 3 of the dungeon (M10,15) or go all the way around.

10. Room with a locked door. Here, you can encounter Corrupted Adra Animats. A Sigil of Nightmares is here too which can put a curse on your people (move away from it while fighting the Animats).

You must open the door on your way to the third level of the dungeon (M10,15) - open the level 8 lock or obtain the key in the collapsed hall (M30,11).

11. Collapsed Hall. A group of Desert Spiders is here. After you've killed the spiders find a skeleton with 2 lockpicks and an old copper key - you can use it to unlock passageway to level three of the dungeon (M30,10).

13. Ambush. Entering this corridor will result in a group of skeletons suddenly appearing. You must kill them (eliminate the skeleton sorcerers first).

16 - Engwithan Waystation | Poko Kohara Map and Walkthrough - Maps - Pillars Of Eternity 2 Deadfire Game Guide

16. Room with electricity. You have to solve a simple puzzle here (the picture above). Avoid the lightning and keep destroying essence batteries while travelling counter-clockwise. Make a quick save after each successful action - touching the lightning can cause an injury.

17. Beza's corpse. You can read her soul and take Beza's Pages which come in handy later in The Storms of Poko Kohara quest (meeting with the souls in The Adra Realm).

You can also collect the Ngati Idol and the unique Beza's Toothed Blade sabre. Minor loot in the shrine's chest.

18. Engwithan Machine. Reaching this machine is an important step in The Storms of Poko Kohara quest. Interact with the mechanism to open a portal to The Adra Realm where you can meet with the spirits and make a decision concerning the Luminous Adra pillar.

Quest that can be continued in Engwithan Waystation

[Missions] The Storms of Poko Kohara (this quest can be started in a few places in Neketaka) - Reach the lowest level of the dungeon and find the Engwithan Machine (M30,18).

Types of enemies and monsters in Engwithan Waystation

Scarab Beetle

Luminous Revenant - Typical undead. However, you shouldn't underestimate these enemies. They are rather durable and resistant to Intellect based abilities. They can also use, e.g. Luminous Essence ability which makes them stronger, smarter and faster for a limited time.

Adra Animat - Rather powerful monsters that can become even stronger after turning into Corrupted Adra Animats.

Engwithan Saint - You can find two of these creatures in the dungeon. Fighting with each one of them is a great challenge. Kill the Saints first and then focus on Adra Animats. Saints are invulnerable to diseases and poison.

Desert Imp - These monsters are invulnerable to mind attacks and

Desert Spider - They come in a few variants. The bigger the spider, the more threatening it becomes. Spiders can slow down and poison party members. They are also resistant to Dexterity based abilities.

Skeleton - They come in a few variants. Those that can use magic should die first.

Xakoras - A unique enemy in one of the tombs. Xakoras can summon skeletons and Adra Animats. Focus all of your attacks on him - his death eliminates all summoned creatures. Xakoras is resistant to diseases and poison.

Sigil of Nightmares - A unique threat. Sigils are pillars of energy that can inflict curse on those who get closer to them (their range is marked by a circle around them). Their curse lower Resolve by 2 points for 30 seconds. Try to stay away from them - destroying Sigils is problematic. Lure monsters away from them if you are in a fight.

Other information related to Engwithan Waystation

Don't rush through the dungeon in order to reach its lowest level - there are multiple valuable items located inside the chambers. However, you need to know that visiting them can be related to fights with stronger monsters, including Engwithan Saints (M30,9 and 12) and Xakoras (M30,14).

Save your game before activating the Engwithan Machine (M30,18) and going through the portal. Your party meets with spirits (one of the options leads to a confrontation with some of them or you can get rid of them all). After that you have to make an important decision regarding Luminous Adra pillar (more details in the description of The Storms of Poko Kohara quest).

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