Key points of Pillars of Eternity 2 Deadfire M11 - Neketaka: Queen's Berth
Important areas on the map
Exits from locations
Locked doors or chests
Important NPC's (quest givers, traders etc.)
New potential team members
Dangerous enemies (bosses, elite monsters etc.)
Harbour. You begin exploring Neketaka here. Harbourmaster Kaoha will show up here, but no matter how you'll react you'll chase her off. You can get on board of your own ship. You can find supplies in the crates and barrels in the port (including food and cannon shots).
SHIP You can sail away from Neketaka.
M17 Entrance to: Bardatto Estate.
M18 Entrance to: Vailian Trading Company Headquarters.
M19 Entrances to: The Wild Mare.
CITY Paths leading to other districts of Neketaka city.
Shipwright. Zamar is selling new types of ships, their equipment (sails, hulls etc.) and ship supplies. You can also recruit new sailors and unlock the "The Shipwright's Plight" side quest by talking to him.
Osa's Famous Fish. Osa is a merchant - she's selling various fish. Hunter is a merchant - she's selling a bok, a dagger, traps and alchemy ingredients among other things.
Rebero's Fine Fashion. Rebero is a merchant - he's selling various clothes.
Home. There's a chest with a lvl3 lock in a small room - it contains a wand and alchemy ingredients. There's a Xopn'aua pet here (+2 to Insight, +1 do Metaphysics).
Back alley. You can watch a display here. Urchin will steal 1 copper from you - you can catch him if you have high Perception, retrieve the coin if you have 8 points of Sleight of Hand or give him another 1 copper. You can talk to Tiela about the gang from "The Shipwright's Plight" quest.
Dockside Arms and Armor. Wanika is a merchant - she's selling armor elements, clothes and various weapons and shields.
Valera Estate. The estate has two floors. You can meet with the owners (Atello and Martino Valera) and collect loot from multiple containers. Five locked chests (lvl3-lvl6 lock, one chest has a trap). There's a hidden stash in the Great Hall - 2 scrolls.
Bardatto estate.Nera Bardatto is standing by the stairs to the south of the estate - you can unlock the "Salt in the Wound" side quest. Larro Bardatto she's looking for is in (10). The estate has the main floor and a vault - unathorized people can't access it. You can talk to Ezzali Bardatto and unlock "A Sinking Feeling" quest.
Route to the waterfall. Larro Bardatto and Orso Valera are planning a duel - "Salt in the Wound" quest (09). You can interfere, don't interrupt or help one of them. You can start the "Family Pride" quest.
Sanza's Map Emporium. Sanza is a merchant - he's selling a spyglass (useful object during travels), a grimoire, lockpicks, books, scrolls and potions. You can start unlocking "Mapping the Archipelago" side quests from Sanza. You can find a chest with a trap and a secret stash in the desk (scrolls and a lot of gold).
Luminous Adra Mill. You can find many luminous adra crates and adra dust inside the building. There's a new pet on the large balcony - Abraham (reducing Recovery penalty for armor).
Vailian Trading Company Headquarters. The building is the main HQ of the faction. Aenia is standing in front of the building - you can unlock "Bounty" quests. Tawenu is standing next to the front door - you can unlock the "Coming to Terms" side quest. Once you get to the upper terrace (accessible from the upper floor) you can find a hidden stash and a pet - Toby (+1 to Perception). The Company HQ is closed at night - zamek 13 poziomu.
Entrance to sewers. You must deal with the iron grate - use Mechanics 3 to examine it, you can use a prybar or a fire ability or ask a strong character for help. The passageway will lead you to the washroom of the Vailian Trading Company Headquarters (13).
Stands. Cobbler is a merchant - he's selling various shoes, hammer and chisel and crafting materials. Zili Valera is tied to "A Sinking Feeling" side quest (09).
Walls. Brine Imps will attack after reaching this area.
The Wild Mare. This is an inn. You can rest, buy supplies, unlock quests or pay for courtisans.
Home. There's a chest with a trap and a lvl3 lock in a small room - it contains a hunting bow, a jewel and gold.
The above map presents Queen's Berth, one of six main districts in Neketaka - the largest location in Pillars of Eternity 2 Deadfire. You will enter the harbor district for the first time, after you reach Neketaka. Here, you will find, among others, a shipyard, shops, estates, a mill, or an inn. All around the district, you can find valuable items, barter with inhabitants and receive new quests.
Places of interest in Queen's Berth
1. Harbor. Here, you will start your exploration of Neketaka. After you reach the city, for the first time, you will encounter harbormaster Kaoha, but all of the available dialogue options drive her away.
You can board your ship. In crates and barrels in the harbor, you can find supplies (e.g. food and cannon balls).
2. Boat maker. Zamar offers new ships for sale, upgrades (sails, hulls, etc.) and supplies for ships. Also, you can hire here new crew and take a side quest from Zamar - The Shipwright's Plight.
8. Valera Estate. This is a two-storey estate. You can meet the owners (Atello and Martino Valera) and collect items from containers. In the building, there are as many as five locked chests (3-6 lock level, one of the chests is trapped). In the large chamber, there is a stash with two scrolls.
9. Bardatto Estate. Nera Bardatto is standing by the stairs, to the south of the estate - from her, you will receive a side quest - Salt in the Wound. Larro Bardatto she asks you to find is in (M11,10).
Bardatto Estate has the main floor and a treasure, which is off limits to the unauthorized. In one of the rooms, there is a stash with a lock (level 6) - a scroll and a gem. Locked chests (lock levels 4-5 ). You can talk to Ezzali Bardatto and receive a quest - A Sinking Feeling.
10. Way to the waterfall. Larro Bardatto and Orso Valera plan to have a duel, as a part of Salt in the Wounds (M11,9). You can stop then, not get involved, or help either of them win. Here, you can also start a side quest Family Pride.
11. Sanza Map Emporium. Sanza is a trader - he will sell you a scope (a helpful item, while sailing across the world), as well as a grimoire, lockpicks, books, scrolls and potions. You can receive side quests from him - Map the Archipelago. In the room, there are a trapped chest and a secret stash in the desk (scrolls and a lot of gold).
13. Vailian Trading Company. The building is the faction's HQ - to find its map see a different chapter. Remember - At night the Vailian Trading Company is closed and the door is secured with a level 13 lock. You can unlock it or get inside through the sewers (M11, 14).
Aenia is standing in front of the building - she can give you quests Bounty. Tawenu is standing in front of the entrance - you can obtain a side quest - Coming to Terms.
ON the main terrace (entrance from the side of the building's first floor) there are a secret stash and a pet - Toby (+1 do Perception).
14. Entrance to the sewers. You will need to deal with an iron grate - use Mechanics 3 to investigate it. You can use a prybar, Fire or ask a strong character for help. The passage will lead you to the washroom of Vailian Trading Company building (M11, 13).
17. The Wild Mare. An inn. Here, you can rest, buy supplies, obtain quests and pay for courtesans. To see the inn's map, see another chapter.
Quests available in Queen's Berth
[Quests] The Shipwright's Plight - Talk to Zamar (M11,2).
[Quests] Salt in the Wound - Talk to Nera Bardatto (M11,9).
[Missions] A Sinking Feeling - Talk to Ezzali Bardatto (M11,9) after you find Larro Bardatto (M11,10).
[Missions] Family Pride - Reach the duel site by the waterfall (M11,10) and complete the scripted interaction.
[Missions] Mapping the Archipelago - Talk to Sanza (M11,11). It is a series of missions where you discover various locations of the game world. The first area to explore are the the surrounding areas of Maje Island.
[Vailian Trade Company] Bounty - Talk to Aenia (M11,13). She will task you with several quests in this category. In the first one, you will have to hunt down Bakara.
[Quests] Coming to Terms - Talk to Tawenu (M11,13).
Quests continued in Queen's Berth
[Hunting Eothas] The Veins of Eora (M9) - Reaching Neketaka is one of the key steps in this quest. Then, head to Serpent's Crown district(M16).
Important characters in Queen's Berth
Zamar (M11,2) - sells new ships, upgrades (sails, hulls, etc.) and supplies for the ship. Here, you can hire crew and receive a side quest The Shipwright's Plight.
Osa (M11,3) - a trader - she sells various species of fish.
Hunter (M11,3) - a trader - among others, she sells a bow, dagger, traps and alchemical ingredients.
Rebero (M11,4) - a trader - sells various articles of clothing.
Wanika (M11,7) - a trader - sells elements of armor and clothes, as well as weapons and shields.
Nera Bardatto (M11,9) - gives you a side quest Salt on the Wounds.
Larro Bardatto and Orso Valera (M11,10) - they plan on a duel in quest Salt on the Wounds, additionally, you can start Family Pride.
Sanza (M11,11) - a trader - he can sell you a scope (useful during your travels), a grimoire, lockpicks, books, scrolls and potions. You can receive side quests Mapping the Archipelago.
Aenia (M11,13) - gives you Bounty tasks.
Tawenu (M11,13) - you can receive a side quest Coming to Terms.
Shoemaker (M11,15) - a trader - he sells shoes, chisel and hammer and crafting materials.
Zili Valera (M11,15) - connected with a side quest - Sinking Feeling.
Types of monsters and enemies in Queen's Berth
Brine Imp - imps appear as soon as you reach the walls (M11,16)
Other information connected with Queen's Berth
Not immediately can you reach districts of Neketaka in any order you want. The first time around, you first have to climb up and start in the bottom districts, to finish in the top ones (e.g. Serpent's Crown). Fortunately, after you have discovered them all, you can travel among them with no limitations.
While in the city, get into the habit of taking a peek onto all the rooftops, as well as high balconies and terraces. In many of these, you can find pets. Even if you do not need the bonus offered by the particular animal, you can sell it to one of the traders (some of them can be worth as much as several thousand gold pieces).
During your first stay in Neketaka, you can ignore the shipyard, because you cannot afford a new ship nor even better equipment for the ship. Remember where it is and return here later into the game, after you earn more gold.
The Scope on sale at Sanza's (M11,11) is a must-have. Buying it requires you to spend a lot of gold, but you will learn to appreciate that, while cruising across the world. It will let you scout wrecked ships to find out whether there are pirates there, or whether the infested ship may be dangerous.
Apart from districts of the main city, you can also visit other areas of Neketaka - to do that, you have to select the option of walking on foot, in the quick view of the city. Keep in mind, that many locations on Neketaka can be too demanding for a party of low experience, due to monsters residing there.