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Pillars Of Eternity 2 Deadfire Game Guide by gamepressure.com

Pillars Of Eternity 2 Deadfire Game Guide

Table of Contents

Pillars Of Eternity 2: Ranger Class Pillars Of Eternity 2 Guide and Walkthrough

Last update: 20 November 2022

The following page breaks down the Ranger class in Pillars of Eternity 2 Deadfire. You shall also find here the basic information concerning the class, a description of sub-classes along with rewards and penalties, the results of combining multiple classes, as well as a few helpful tips and tricks.

Rangers in Pillars of Eternity 2 are warriors from the wilderness, unparalleled in the art of hunting. They are always accompanied by a pet companion, who wreaks havoc on the battlefield. They prefer seclusion and usually work alone.

Main role: Striker

Secondary role: Defender

Power Source: Bond

Subclasses

Sharpshooter - in combat they focus on ranged attack and dispatch their pet companions to distract the enemies.

Bonus:

  1. Hits are converted into Critical Hits when the distance between a Ranger and a target is 4 meters or less.
  2. Additional Penetration against targets that are about 4 meters (or less) away from a Ranger.

Penalty:

  1. Longer Recovery time.
  2. Decreased Deflection.

Ghost Heart - these hunters summon the souls of the dead pet companions who come from the land of the dead to help their master.

Bonus:

  1. Immune to Bonded Grief (it lowers attributes of a Ranger or their animal companion when one of them is unconscious).
  2. Animal companion is immune to Engagement.

Penalty:

  1. Animal companion must be actively summoned on a battlefield and can last only for a limited time.
  2. Animal companion can't be healed.

Stalker - these hunters are very connected with their pet companions - Stalkers receive additional bonuses for staying close to their companions.

Bonus: Stalker and their companion gain Deflection and Armor Rating bonuses when they are within 4 meters of each other.

Penalty: Stalker and their companion suffer Bonded Grief when they are more than 7 meters from each other.

Starting abilities

Icon

Name

Effect

Wounding Shot - Pillars Of Eternity 2: Ranger Class - Character Classes - Pillars Of Eternity 2 Deadfire Game Guide

Wounding Shot

Deals 20% Weapon Damage per 3 seconds for 6 seconds.

Marked Prey - Pillars Of Eternity 2: Ranger Class - Character Classes - Pillars Of Eternity 2 Deadfire Game Guide

Marked Prey

+10 to Accuracy against Marked Target.

Stag Companion - Pillars Of Eternity 2: Ranger Class - Character Classes - Pillars Of Eternity 2 Deadfire Game Guide

Stag Companion

Summons a pet companion. The Stag deals area damage when he mounts a critical attack.

Wolf Companion - Pillars Of Eternity 2: Ranger Class - Character Classes - Pillars Of Eternity 2 Deadfire Game Guide

Wolf Companion

Summons a pet companion. Wolves deal more damage with their regular attacks.

Lion Companion - Pillars Of Eternity 2: Ranger Class - Character Classes - Pillars Of Eternity 2 Deadfire Game Guide

Lion Companion

Summons a pet companion. Lions have higher attack speed ratio.

Bear Companion - Pillars Of Eternity 2: Ranger Class - Character Classes - Pillars Of Eternity 2 Deadfire Game Guide

Bear Companion

Summons a pet companion. Bears have the highest defense ratio of all the available pet companions.

Antelope Companion - Pillars Of Eternity 2: Ranger Class - Character Classes - Pillars Of Eternity 2 Deadfire Game Guide

Antelope Companion

Summons a pet companion. Antelopes have high defense and dodge ratios.

Boar Companion - Pillars Of Eternity 2: Ranger Class - Character Classes - Pillars Of Eternity 2 Deadfire Game Guide

Boar Companion

Summons a pet companion. Boars regenerate their health, even in combat.

Multiple classes

By combining the Ranger with other classes, you can get the following results - Pillars Of Eternity 2: Ranger Class - Character Classes - Pillars Of Eternity 2 Deadfire Game Guide

By combining the Ranger with other classes, you can get the following results:

  1. Ranger + Barbarian = Savage
  2. Ranger + Chanter = Wildrhymer
  3. Ranger + Cipher = Seer
  4. Ranger + Druid = Beastmaster
  5. Ranger + Fighter = Hunter
  6. Ranger + Monk = Wanderer
  7. Ranger + Paladin = Shepherd
  8. Ranger + Priest = Itinerant
  9. Ranger + Rogue = Scout
  10. Ranger + Wizard = Geomancer

Tips and hints

  1. Ranger is the only class in the game that's able to have an animal companion. You can choose it when creating your character. It can be either a stag, a wolf, a bear, a lion, a boar or an antelope. Each animal has its own abilities and you can control it just like any other team member. Remember that the choice of the animal is permanent.
  2. Ranger is best used as a ranged unit - skills such as Wounding Shot can deal a lot of damage to single enemies. On the other hand, Ranger has the animal companion that's fighting in close combat - this makes a Ranger all the more valuable, since they strengthen your team in close and ranged combat at the same time.
  3. The key attributes are Might and Perception. Put as many points as you can here in order to increase damage and accuracy. The best race for a Ranger is Human.
  4. Ranger uses the Bond - a standard source of power used in combat for activating abilities and replenished after each fight.
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