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Eador: Masters of the Broken World Game Guide by gamepressure.com

Eador: Masters of the Broken World Game Guide

Table of Contents

Sorcery | Rituals Eador: MotBW Guide

Last update: 11 May 2016

Icon

Spell Name

Level

Cost

Break

Effect

Commentary

Extravaganza - Sorcery - Rituals - Eador: Masters of the Broken World - Game Guide and Walkthrough

Extravaganza

I

10 crystals

10 rounds

Increases Happiness in province by 1 for 10 rounds.

The basic way to prevent social unrest. Unfortunately, it doesn't work well in the long run - better to take a look at Sacred Magic.

Illusionary Battle - Sorcery - Rituals - Eador: Masters of the Broken World - Game Guide and Walkthrough

Illusionary Battle

II

20 crystals

1 mandrake

10 rounds

The chosen hero and their army take part in an illusionary battle in which they don't receive damage, but gain XP. Afterwards, they lose a few Morale points.

An easy way to for leveling up. Interestingly enough, the hero doesn't need any army - the battle will still be won. It's only a shame that it takes this long for the ritual to refresh.

Mass Insanity - Sorcery - Rituals - Eador: Masters of the Broken World - Game Guide and Walkthrough

Mass Insanity

III

70 crystals

1 arcanite

15 rounds

Citizens of a chosen province instigate a mass rebellion.

You can mess with your enemy with it, but that's practically it. There are more powerful spells at this point in the game.

Astral Gates - Sorcery - Rituals - Eador: Masters of the Broken World - Game Guide and Walkthrough

Astral Gates

IV

100 crystals

1 Dionium

15 rounds

Instantly transports the chosen hero to the capital. If the capital is under siege, the hero lands on a nearby allied tile. The spell won't work if there are no such tiles in the area.

Helpful in tight corners when the hero can't return to the capital in time. Not much of a use if you're careful and watch your enemy's moves.

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