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Eador: Masters of the Broken World Game Guide by gamepressure.com

Eador: Masters of the Broken World Game Guide

Table of Contents

Game Mechanics and Karma Eador: MotBW Guide

Last update: 11 May 2016

Eador: Masters of the Broken World has a certain number of rules and mechanics that aren't made transparent to players. Considering how largely they affect the nature of the play and the challenges laid down in front of every Master, it's worth taking a look at them. Interestingly enough, most of them are dependent on the chosen difficulty level. See the table below:

Difficulty Level

Points

Max. Corruption

Number of Provinces after which Corruption Starts

Experience for Battles

Neutral Creatures Life

Gold Income

Initial Gold

Crystal Income

Initial Crystals

Beginner

25%

60%

18

130%

55%

+15

1000

+5

100

Skilled

50%

66%

16

120%

70%

+10

850

+3

50

Competent

75%

72%

14

110%

85%

+5

600

+1

30

Expert

100%

78%

12

100%

100%

-

500

-

20

Master

125%

84%

10

90%

115%

-

500

-

20

Lord

150%

90%

8

80%

130%

-

500

-

20

Overlord

175%

96%

6

70%

145%

-

500

-

20

Another thing that may be confusing is the citizens' Happiness, which is descriptive rather than numerical (instead of -5 you have, for example, the word "hate"). Buildings that raise Happiness usually give a +1 bonus, some spells and guards raise it by +2 or +3. It's easy to get lost in this mess, so how do the actual numbers look? Exactly like this:

+3 - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

+3

Happy

+2 - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

+2

Very content

+1 - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

+1

Content

0 - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

0

Quiet

-1 - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

-1

Discontent

-2 - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

-2

Very discontent

-3 - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

-3

Indignant

-4 - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

-4

Furious

-5 - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

-5

Hateful

What about exploring provinces? What percent of land you need to uncover for the province to expand? Find your answers below:

Icon

Name

Exploration Required

Dead Lands - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

Dead Lands

-

New Lands - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

New Lands

0%

Settled Lands - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

Settled Lands

20%

Hamlet - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

Hamlet

25%

Village - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

Village

30%

Large Village - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

Large Village

40%

Small Town - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

Small Town

50%

Town - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

Town

60%

City - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

City

70%

Trade Center - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

Trade Center

70%

The final matter is the karma. Karma determines whether the player will have to face disastrous catastrophes or exclusively positive events throughout the play. Karma is affected not only by plot choices made at the end of each battle (help refugees or sentence them to famine?), but also by the selection of buildings, guards and creatures. The latter it's not much a problem, seeing as each karma-affecting building has a proper symbol, as seen below:

+ karma

- karma

1 - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough
Karma is also affected by certain spells - unfortunately, the game doesn't include information on which spells - Game Mechanics and Karma - Eador: Masters of the Broken World - Game Guide and Walkthrough

Karma is also affected by certain spells - unfortunately, the game doesn't include information on which spells. What's worse, you can't check the current state of your karma either, so in essence we're forced to wander in the dark. However, the files of Eador: Genesis, on which Masters of the Broken World is based, may serve as a certain indication. There's no guarantee they have been adapted fully, but it's better than nothing.

Spell

Karma

Black Magic

-5

Corruption

-1

Dark Pact

-7

Disease

-1

Exorcism

+1

Inferno

-1

Mass Disease

-1

Mass Suicide

-1

Raise Ghost

-2

Raise Ghoul

-1

Raise Skeleton

-1

Raise Vampire

-2

Raise Zombie

-1

Summon Fiend

-2

Summon Hellhound

-2

Summon Imp

-1

Summon Demon

-3

Summon Devil

-5

Vampirism

-1

White Magic

+1

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