Baldurs Gate 3: Vulcan or DX11 - which one to choose? Baldurs Gate 3 guide, walkthrough
This page of the Baldur's Gate 3 guide contains information on whether you should use Vulkan or DirectX 11. You will learn how to choose the application programming interface and which of these technologies is recommended by the developers.

- Baldur's Gate 3 supports two different programming interfaces (API) – Vulkan and DirectX 11. You can choose API regardless of whether you own an AMD or Nvidia graphics card.
- Vulkan is the default API, i.e. the game will run on it if you do not make a manual change.
- You can change the API in the launcher window which appears after you run the game. There is a cog icon next to the Play button. Click on it to show a drop-down menu – see the picture above. You can stay with the Vulkan API or change it to the DirectX11.
- Vulkan is the recommended setting for Baldur's Gate 3. Running the game with this API is supposed to provide higher performance. The game worked better with Vulkan on each of the PC configurations that we used for this guide.
- Selecting the DX11 API is only recommended if you are experiencing serious problems with the game, e.g. when it doesn't run or crashes regularly. During our tests, this API offered lower performance with the same graphics settings.
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