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The Witcher 3: Wild Hunt Game Guide & Walkthrough by gamepressure.com

The Witcher 3: Wild Hunt Game Guide & Walkthrough

Free iOS App iPhone & Ipad Download Game Guide PDF, ePUB & iBooks
Table of Contents
Witcher 3 M3 - Crow's Perch - Atlas
Witcher 3 M3 - Crow's Perch - Atlas
Heatherton
You visit this place primarily because of "The Nilfgaardian Connection" main quest.
Crow's Perch
This castle is a place of residence for a local baron and meeting this person is a part of "Bloody Baron" main quest.
There are some interesting people in the castle including merchants, Gwent players and a craftsman. You can also temporarily upgrade your weapons and armor here. Most of these things become available after you've met with the baron.
Crossroads
You will encounter Ronvid here (lvl 9) and he will challenge Geralt to an honourable duel. Once you've defeated him you can let him go or threaten him that you'll kill him the next time (25 xp).
Blackbough
There are two merchants and a blacksmith in this village. You can also unlock several quests here.
Pellar's hut
You must visit the pellar as a part of the "Family Matters" quest. Once you've finished "A Princess in Distress" quest you will be allowed to trade with him.
Hidden treasure
Castle on a rock - you'll find here part of equipment "Griffin School Gear" in the chest. Building is guarded by a wyvern (lvl 14). To get inside use underwater tunnel beneth Place of Power. In the cave climp up rocks on your left side.
Bandits by the bridge
The bandits want Geralt to pay for crossing the bridge. You can show them the Witcher medallion to grant Geralt safe passage or you can defeat them in combat.
Burned Ruins
Check the ruins to find a chest with a schematic. It's an upgrade for the trousers from the Witcher's griffin school gear.
Bear cave
Kill the bear and then explore the cave. You will find a diagram for an upgraded steel sword from the Witcher's Bear school gear.
Anselm the trader - he offers you a discount and will be here, after you rescue his convoy (map M2, mark 16 "Convoy")
He is involved in the main storyline and you can also play cards (Gwent) with him.
His primary occupation is a craftsman (he can create new objects, repair them etc.), however he's also a Gwent card player and he's connected to a quest involving preparing a high quality armor for Geralt. Fergus is selling various things including repair kits, diagrams, crafting materials, books and armor elements.
You can trade with him after you've completed "A Princess in Distress" main quest. He's selling various alchemy ingredients, as well as glyphs, recipes and manuscript pages.
He is a craftsman so he can create new objects, repair them etc. The blacksmith also plays Gwent and sells a treasurfe map, repair kits, diagrams, crafting materials and swords.
He's selling lots of different things, including a treasure map, glyphs, Gwent cards, alchemy ingredients, alcohol, food and a unique bow.
You can play Gwent with this person and also trade - the shopkeeper is selling Gwent cards, saddlebags (they increase maximum weight limit) and food.
The first shopkeeper is selling a treasure map and alchemy ingredients. You can also play Gwent with him.
The second shopkeeper offers various animal skins and crafting materials.
You will fight the botchling only if you decide to attack it while completing the "Family Matters" main quest.
You will have a chance to defeat the shrieker after you've advanced in the "Contract: Shrieker" Witcher contract quest.
You will have a chance to defeat the werewolf after you've advanced in the "Wild at Heart" side quest.
Spoils of war
It's best to reach the treasure by boat. Once you've decide to dive in you should watch out for drowners. Locate a chest with an Aged Key and use it to open a chest which is lying on the bottom. The chest contains a unique Moonblade silver sword among other things.
Place of Power
Bonus to the Quen sign. Under water beneth this point you'll find an entrance into the castle.
Guarded treasure
The treasure is defended by a group of drowners (lvl 4). Once you've defeated them check all the corpses and chests. You will find two sets of pants, florens, letters (Sodden Note and Highwayman's Notes) and a rare armor (Verden Archer's Gambeson).
Monster nest
The nest is guarded by ghouls (lvl 9).
Guarded treasure
There's a powerful Fortktail (lvl 14) near the treasure. Check the corpses after the battle - you'll find a good runestone and a high quality armor and boots.
Guarded treasure
The treasure is defended by a powerful basilisk (lvl 14).
Bandit camp
You must defeat a group of deserters (lvl 7). Once they're gone find a chest which contains a diagram and a manuscript page.
Monster nest
It's guarded by a group of ghouls (lvl 9). There's a crate near the nest and it contains a repair kit and a torn-out page among other things.
Enlarge this Map

Map of important locations in Crow's Perch M3 The Witcher 3 Guide

In this chapter you will find map of Crow's Perch and information about most important places, NPCs and enemies available in this part of Velen.

Key points of Witcher 3 M3 - Crow's Perch - Atlas

1,2,3... - Main locations on the map

Points of interest on the map

Road signs

Strong enemies

Important NPC characters on the map

1 Heatherton
You visit this place primarily because of "The Nilfgaardian Connection" main quest.

2 Crow's Perch
This castle is a place of residence for a local baron and meeting this person is a part of "Bloody Baron" main quest.
There are some interesting people in the castle including merchants, Gwent players and a craftsman. You can also temporarily upgrade your weapons and armor here. Most of these things become available after you've met with the baron.

3 Crossroads
You will encounter Ronvid here (lvl 9) and he will challenge Geralt to an honourable duel. Once you've defeated him you can let him go or threaten him that you'll kill him the next time (25 xp).

4 Blackbough
There are two merchants and a blacksmith in this village. You can also unlock several quests here.

5 Pellar's hut
You must visit the pellar as a part of the "Family Matters" quest. Once you've finished "A Princess in Distress" quest you will be allowed to trade with him.

6 Hidden treasure
Castle on a rock - you'll find here part of equipment "Griffin School Gear" in the chest. Building is guarded by a wyvern (lvl 14). To get inside use underwater tunnel beneth Place of Power. In the cave climp up rocks on your left side.

7 Bandits by the bridge
The bandits want Geralt to pay for crossing the bridge. You can show them the Witcher medallion to grant Geralt safe passage or you can defeat them in combat.

8 Burned Ruins
Check the ruins to find a chest with a schematic. It's an upgrade for the trousers from the Witcher's griffin school gear.

9 Bear cave
Kill the bear and then explore the cave. You will find a diagram for an upgraded steel sword from the Witcher's Bear school gear.

Anselm Anselm the trader - he offers you a discount and will be here, after you rescue his convoy (map M2, mark 16 "Convoy")

Baron Phillip Strenger He is involved in the main storyline and you can also play cards (Gwent) with him.

Fergus Graem His primary occupation is a craftsman (he can create new objects, repair them etc.), however he's also a Gwent card player and he's connected to a quest involving preparing a high quality armor for Geralt. Fergus is selling various things including repair kits, diagrams, crafting materials, books and armor elements.

Pellar You can trade with him after you've completed "A Princess in Distress" main quest. He's selling various alchemy ingredients, as well as glyphs, recipes and manuscript pages.

Blacksmith He is a craftsman so he can create new objects, repair them etc. The blacksmith also plays Gwent and sells a treasurfe map, repair kits, diagrams, crafting materials and swords.

Quartermaster He's selling lots of different things, including a treasure map, glyphs, Gwent cards, alchemy ingredients, alcohol, food and a unique bow.

Shopkeeper You can play Gwent with this person and also trade - the shopkeeper is selling Gwent cards, saddlebags (they increase maximum weight limit) and food.

Shopkeepers The first shopkeeper is selling a treasure map and alchemy ingredients. You can also play Gwent with him.
The second shopkeeper offers various animal skins and crafting materials.

Botchling You will fight the botchling only if you decide to attack it while completing the "Family Matters" main quest.

Shrieker You will have a chance to defeat the shrieker after you've advanced in the "Contract: Shrieker" Witcher contract quest.

Werewolf You will have a chance to defeat the werewolf after you've advanced in the "Wild at Heart" side quest.

Crow's Perch- world atlas

The map above shows the territory surrounding the Crow's Perch, a medium-sized castle visited in order to meet with the baron who lives inside. On the map, you will find the perch itself and other important locations, sign posts and various optional places that Geralt can visit. Similarly to the Inn by the Crossroads, you shouldn't visit some places too early as threats that await there can be too much for the main protagonist.

Most important places near Crow's Perch

2. Crow's Perch

This castle is a place of residence for a local baron and meeting this person is a part of Bloody Baron main quest. There are some interesting people in the castle including merchants, Gwent players and a craftsman. You can also temporarily upgrade your weapons and armor here. Some of these things become available after you've met with the baron.

4. Blackbough

There are two merchants and a blacksmith in this village. You can also unlock several quests here.

5. Pellar's hut

You must visit the pellar as a part of the Family Matters quest. Once you've finished A Princess in Distress quest, you will be allowed to trade with him.

6. Lornruk

A castle on the rock can be found here. Inside, a strong wyvern (14 experience level) is constantly flying - you can try to slay this monster or try to avoid contact with it while exploring the castle. At first you can't enter the castle because the bridge is closed. You must jump to the water, dive near the castle and find an underwater tunnel leading to a room with the ladder. The most important thing to be found in the castle is a diagram related to Griffin School Gear quest. Additionally, near the rock on the water there is a Place of Power.

Most important NPCs near Crow's Perch

Baron Philip Strenger (M3,2) He is involved in the main storyline and you can also play cards (Gwent) with him.

Fergus Graem (M3,2) - His primary occupation is craftsmanship (he can create new objects, repair them etc.); however, he's also a Gwent card player and he's connected to a quest involving preparing a high quality armor for Geralt. Fergus is selling various things including repair kits, diagrams, crafting materials, books and armor elements.

Quartermaster (M3,2) - He's selling lots of different things, including a treasure map, glyphs, Gwent cards, alchemy ingredients, alcohol, food and a unique bow.

Blacksmith (M3,4) - He is a craftsman so he can create new objects, repair them etc. The blacksmith also plays Gwent and sells a treasure map, repair kits, diagrams, crafting materials and swords.

Pellar (M3,5) - You can trade with him after you've completed A Princess in Distress main quest. He's selling various alchemy ingredients, as well as glyphs, recipes and manuscript pages.

Enemy types near Crow's Perch

Water Hag

Bandit

Basilisk

Deserter

Wild Dog

Ghoul

Harpy

Bear

Wraith

Drowner

Peasant

Forktail - Battles with this monster are quite requiring. He can deal large damage, mostly by using his sharp tail. A good idea is to stun the forktail with Aard sign, deal a series of fast attacks and jump away. You can additionally help your self with grapeshot bombs and draconid oil.

Wolf

Rabid Dog - He is very similar to wild dogs. He frequently has higher experience level than wild dogs.

Wyvern

Rotfiend

Important information related to Crow's Perch

It is wise to visit the most important location of this part of game world, the Crow's perch itself, as quickly as possible. It will unlock access to a craftsman, new merchants and people playing cards. Additionally, by completing the quests for baron you can easily gain experience that is very precious at the beginning of the game.

Don't go to the North of this territory at the beginning. Strong monsters reside there and they can easily kill you.

If due to decisions you made during main quests the baron have killed himself, the Perch will be controlled by baron's men. When you revisit the castle after that, you will see as some of them bully helpless peasants - you can ignore it or help the civilians (a battle to win).

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