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Stronghold: Crusader II Game Guide by gamepressure.com

Stronghold: Crusader II Game Guide

Table of Contents

Swine | Learning Campaign - Delivering Justice Stronghold: Crusader II Guide

Last update: 11 May 2016

Win:

  • Enemy Lord dies

Lose:

  • Time has passed: 10 days
  • You have no units left

A trivial siege mission, mainly because of the amount of types of units at your command - at the beginning you will be given a big group of Templar Knights and a Sergeant at Arms, Catapults, Assassins, Archers, Crossbowmen, Mantlets, Man-at-Arms and Conscripts.

This mission is definitely too easy - you have been given way to strong army. - Swine - Learning Campaign - Delivering Justice - Stronghold: Crusader II - Game Guide and Walkthrough
This mission is definitely too easy - you have been given way to strong army.

Start off by sending your Templar Knights, together with Sergeant at Arms, towards the enemies standing behind the Barricades. When your infantry is in firing range, send your Archers, Crossbowmen and Mantlets to get rid of all the enemy shooters in the area, and your heavily armored troops should get rid of anything easily.

Do a two-point hole in the Barricades so that your troops can easily get pass them instead of circling around. Before you reach the next wall, you need to proceed with caution - there's a Man Trap hidden by the corner of the wall. Use your Conscripts and activate the trap. Clear the second wall off the Archers, kill the infantry in front of it and open the gate with your Assassins.

Sometimes the enemy can surprise - this time a Man Trap hidden near the wall. - Swine - Learning Campaign - Delivering Justice - Stronghold: Crusader II - Game Guide and Walkthrough
Sometimes the enemy can surprise - this time a Man Trap hidden near the wall.

It's time for the last wall - given the size of your army, you would be able to destroy it with only your Swordsmen. Send your heavily armored troops to get rid of the infantry at the gate, order your Catapults to fire at the walls and send your Assassins to open up the gate, if you don't want to wait for the Catapults to finish their job. Get inside, use your Whirling Dervishes to get rid of a large group of enemies stationed there and proceed to kill the enemy Lord.

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