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Mass Effect 3 Guide by gamepressure.com

Mass Effect 3 Guide

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Mass Effect 3: Citadel: Wounded Batarian - walkthrough Mass Effect 3 guide, walkthrough

Wounded Batarian Quests on the Citadel

Last update: 29 October 2022

On this page of the Mass Effect 3 game guide you will find a walkthrough of the Citadel side quest - The Wounded Batarian. This walkthrough explains, among other things, where to eavesdrop on the conversation of an angry veteran, where the heavily wounded batarian is residing and how to behave during an encounter with the batarian.

Received from: Angry veteran [Citadel: Presidium Commons]

Unlocked by: You will be able to start this mission after completing Priority: The Citadel #2 main quest.

This quest can be activated by overhearing a conversation between an angry veteran and one of the civilians - Mass Effect 3: Citadel: Wounded Batarian - walkthrough - Missions on the Citadel - Mass Effect 3 Guide

This quest can be activated by overhearing a conversation between an angry veteran and one of the civilians. Both characters are standing in a corridor near the elevator in [Citadel: Presidium Commons] and the conversation they're having is about a batarian who is most likely a terrorist and who was wounded during the Cerberus attack on the Citadel.

Go to the Spectres Office in [Citadel: Citadel Embassies] and interact with the messages console - Mass Effect 3: Citadel: Wounded Batarian - walkthrough - Missions on the Citadel - Mass Effect 3 Guide

Go to the Spectres Office in [Citadel: Citadel Embassies] and interact with the messages console. Find the message which is about the wounded batarian patient and you'll find out that this person is being treated in the refugees camp.

You may now go to cargo hold C [Citadel: Port - Holding Area] - Mass Effect 3: Citadel: Wounded Batarian - walkthrough - Missions on the Citadel - Mass Effect 3 Guide

You may now go to cargo hold C [Citadel: Port - Holding Area]. Talk to the nurse to find out how the patient is doing and then approach the batarian named Ghorek in order to trigger a conversation with him. You will be present with a choice at the end of this conversation - you can either grant Ghorek's last wish and let him die (upper right dialogue option) or you can prolong his sufferings by calling the nurse (lower right dialogue option).

Prizes for completing the mission:

  1. [210 EXP]
  2. [5000 credits]
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