Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Warhammer 40,000: Dawn of War II Game Guide by gamepressure.com

Warhammer 40,000: Dawn of War II Game Guide

Table of Contents

Multiplayer mode - Units - Orcs | Multiplayer mode WH40k: DoW2 Guide

Last update: 11 May 2016

Kommando Squad

Quite effective long range unit. Kommando's are equipped with grenades which means that they are able to attack large groups of enemies. They're rather unimpressive in melee combat and are quite expensive - I don't recommend them.

Lootas

Very good defensive units, but you should bear in mind that it's an anti-infantry unit. It is able to stop the movements of enemy infantry but when vehicles appear Lootas quickly turn into dog food. Place Lootas near the captured strategic points and inside of the buildings.

Nob Squad

Incredible (though expensive) infantry, especially if you're able to afford the better hammers. Nob Squad is only capable of melee combat, but their damage output makes up for that flaw - they're able to tackle anything your opponent throws at you. High health is an added bonus.

Shoota Boyz

A decent anti-infantry unit. Their firepower can be upgraded twice. They're quite cheap so you should be able to amass them - large numbers compensate for their low (compared to space marines for example) health. They don't stand a chance against vehicles.

Slugga Boyz

Rather bad infantry that does well only against the weakest enemies. IT can be used to repair damaged turrets and vehicles.

Stikkbommaz

You're not going to use this unit to often - even though they're equipped with grenades, they're not as good as Shoota Boyz or Tankbustas at fighting infantry/vehicles. Training them is not the best idea.

Stormboyz

Anti-infantry unit that performs well as support. Stormboyz are equipped with jetpacks which means that they are able to get in the middle of enemy group and disrupt it. You can use Stormboyz to attack heavily defended positions. They don't do well against vehicles.

Tankbustas

Great anti-vehicle unit. One group of Tankbustas can deal loads of damage both among enemy vehicles and infantry (using mortar fire). Tankbustas do however require the support of other units - they quickly fall to assault squads and heavy bolter infantry.

Deff Dread

Deff Dread come in handy when fighting most of the vehicles - they deal a lot of damage with each hit. It doesn't however do well against large groups of enemies, has quite low health and moves slowly. Deff Dread are best at defending strategic points and your base.

Looted Tank

Even though it does fairly well against enemy vehicles and buildings it can easily fall pray to enemy units with anti-vehicle weapons. Send it to battle supported by Slugga Boyz and Shoota Boyz.

Wartrukk

If you can defend that unit be sure to add it to your army - it will provide great support and healing for your units. If you think that your opponent can destroy Wartrukk easily, you will do better without it.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the THQ or Relic Entertainment. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.