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Two Worlds II Game Guide by gamepressure.com

Two Worlds II Game Guide

Table of Contents

Enchant | Spell combinations Two Worlds II Guide

Last update: 11 May 2016

Enchant

All values in the following table may be differ from those you get yourself. They depends on your hero level, the numbers of points of willpower and the number of cards used in the spell. The purpose of the table is to show actions for various combinations, in order to facilitate searching for desired effect.

How to read table:

This chapter contain combinations of spells with the use of Area Effect Card (carrier). In the first column you will find Effect Card, next three columns are the usage of additional modifiers: Damage, Time, Protection (other modifiers are impossible to use). Note that not all combinations are possible.

Effect

Damage

Time

Protection

Action

Air

   

Randomly hurls objects with 51 force

Air

X

  

91 Shock Damage

Air

 

X

 

Makes you invisible to your enemies, lasts 30s

Air

 

X

X

Reduces falling damage by 40%, lasts 15s

Air

X

X

 

Spawn a shower of falling anvils with 51 force, lasts 5s

Air

X

X

X

Creates a tornado shield around the caster with 510 force, lasts 15s

Life

   

Heals 61 HP

Life

X

  

175 Shock Damage

Life

 

X

 

Increases Endurance by 10%, lasts 60s

Life

 

X

X

Heals 30% HP/s, lasts 30s

Life

X

X

 

Increases damage enemy sustains by 51%, lasts 40s

Life

X

X

X

Resurrects enchanted unit upon death with 10% HP, lasts 60s

Lightning

   

Creates a massive flash of light that blinds you enemy

Lightning

X

  

175 Shock Damage

Lightning

 

X

 

Creates light, lasts 30s

Lightning

 

X

X

+25% Shock Resistance, lasts 60s

Lightning

X

X

 

17 Shock Damage per hit, lasts 10s

Lightning

X

X

X

Returns 175 Shock Damage to attacking enemy, lasts 60s

Stone

   

Throws stone with 51 force

Stone

X

  

175 Bludgeoning Damage

Stone

 

X

 

Randomly hurls stones with 51 force within a specified range, lasts 5s

Stone

 

X

X

+25% Physical Resistance, lasts 60s

Stone

X

X

 

Stone rain dealing 51 Bludgeoning Damage per hit, lasts 5s

Stone

X

X

X

Returns 238 Bludgeoning Damage to attacking enemy, lasts 60s

Undead

   

Reduces enemy mana by 51

Undead

X

  

175 Slashing Damage

Undead

 

X

 

Increases Physical Damage by 20%, lasts 30s

Undead

 

X

X

+25% Physical Resistance, lasts 60s

Undead

X

X

 

Deals 51 Slashing Damage per hit, lasts 5s

Undead

X

X

X

Returns 175 Slashing Damage to attacking enemy, lasts 60s

Earth

   

Strips target of all buffs. 51% chance to remove all effects, including adverse ones

Earth

X

  

175 Bludgeoning Damage

Earth

 

X

 

Target receives 51% resistance to adverse spells, lasts 60s

Earth

 

X

X

Increase Non-Physical Resistance by 10%, lasts 60s

Earth

X

X

 

Creates earthquake with 51 force, hurling stones at enemies, lasts 5s

Earth

X

X

X

Converts 10% of damage received into mana, lasts 30s

Fire

   

Creates a massive flash of light that blinds you enemy

Fire

X

  

175 Fire Damage

Fire

 

X

 

Creates light, lasts 30s

Fire

 

X

X

+25% Fire Resistance, lasts 60s

Fire

X

X

 

17 Fire Damage per hit, lasts 10s

Fire

X

X

X

Returns 175 Fire Damage to attacking enemy, lasts 60s

Power

   

Restores Stamina to maximum level

Power

X

  

175 Fire Damage

Power

 

X

 

Increase jump ability 79%, lasts 60s

Power

 

X

X

Damage received is converted to mana loss and reduced by 10%. If mana is depleted, damage is subtracted from HP, lasts 30s

Power

X

X

 

Returns 102% Damage to attacking enemy, lasts 30s

Power

X

X

X

Creates a forcefield that causes nearby objects to levitate with 30 force, lasts 20s

Force

   

Randomly hurls objects with 51 force

Force

X

  

175 Fire Damage

Force

 

X

 

Increases Strength by 10%, lasts 60s

Force

 

X

X

Creates shield that repulses all objects with 102 force, lasts 20s

Force

X

X

 

Spawns a temporal void dealing 76 Fire Damage per hit, lasts 2s

Force

X

X

X

Reduces Damage dealt by 10%, lasts 30s

Psyche

   

Randomly hurls objects with 51 force

Psyche

X

  

175 Frost Damage

Psyche

 

X

 

Increases Accuracy by 10%, lasts 60s

Psyche

 

X

X

Target has 51% chance of being unable to attack, lasts 20s

Psyche

X

X

 

Target has 51% chance of attacking closest unit, be it friend or foe, lasts10s

Psyche

X

X

X

25% chance to hypnotize enemy, lasts 30s

Ice

   

Open level 1 lock

Ice

X

  

175 Frost Damage

Ice

 

X

 

Increases damage enemy sustains by 10%, lasts 40s

Ice

 

X

X

+25% Frost Resistance, lasts 60s

Ice

X

X

 

17 Frost Damage per hit, lasts 10s

Ice

X

X

X

Returns 175 Frost Damage to attacking enemy, lasts 60s

Water

   

Spawns dense fog, blinding the enemy

Water

X

  

175 Frost Damage

Water

 

X

 

Increases Physical Damage by 20%, lasts 30s

Water

 

X

X

Allows you to walk on water, lasts 30s

Water

X

X

 

Water drained from enemy organs causing 175 Spectral Damage, lasts 10s

Water

X

X

X

Provides 10% Resistance to all damage, lasts 60s

Corpse

   

Heals 40 HP

Corpse

X

  

Drains 113 of target's lifeforce using Spectral Damage

Corpse

 

X

 

Animates unit under your control, lasts 40s

Corpse

 

X

X

+25% Physical Resistance, lasts 60s

Corpse

X

X

 

Drains 113 of target's lifeforce per hit using Spectral Damage, lasts 10s

Corpse

X

X

X

Attacking enemies are held in place, lasts 2s

Poison

   

Cures all poison

Poison

X

  

238 Poison Damage

Poison

 

X

 

Reduces enemy Damage by 10%, lasts 40s

Poison

 

X

X

+25% Poison Resistance, lasts 60s

Poison

X

X

 

23 Poison Damage per hit, lasts 10s

Poison

X

X

X

Returns 238 Poison Damage to attacking enemy, lasts 60s

Decay

   

Strips target of all effects with 15% chance of only dispelling the adverse ones

Decay

X

  

175 Spectral Damage

Decay

 

X

 

Dispels all effects on unit and gives 15% Resistance to spells, lasts 10s

Decay

 

X

X

+25% Spectral Resistance, lasts 60s

Decay

X

X

 

17 Spectral Damage per hit, lasts 10s

Decay

X

X

X

Returns 175 Spectral Damage to attacking enemy, lasts 60s

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