It's a good idea to read the beginner's guide for Sniper Elite 5 before starting the campaign. The hints and tips from our guide can help you sneak, eliminate enemies, explore the map or equip Karl with better gear.
- Saving the game prevents mistakes and sudden encounters
- Using silenced weapons is a must
- Masking the sounds of shots will reduce the risk of detection
- Binoculars are perfect for scouting and tagging enemies
- Focus and radar are useful at short distances
- Try to explore 100% of the maps you visit
- Shots at longer distances can be affected by wind and bullet drop
- Additional loadout is just as important as the main weapons
Saving the game prevents mistakes and sudden encounters
You can easily make some severe mistakes in Sniper Elite 5. The most common are: missing a shot fired from a long distance and killing an opponent in the field of view of other enemies.
The game allows you to save the game, except when you perform some unique activity or are attacked. Manual slots for saving the game are available, and it is worth many of them in case you, for example, save the game just before bumping into your opponent.
Using silenced weapons is a must
Silencers can reduce the risk of alerting the area, although they are not capable of eliminating it. This is because attaching a silencer only limits the audible range of a given weapon (e.g. from 200 to 80 meters). You still have to check that nobody is standing in the closest vicinity.
Each weapon has several silencers with different stats - for example, some suppress shots better, while others do not reduce the accuracy. We advise you to check and replace them regularly and travel with all 3 weapons equipped with silencers. SMGs and suppressed pistols are helpful for close-range kills.
Masking the sounds of shots will reduce the risk of detection
An important mechanic of Sniper Elite 5 is the Loud Area - enemies within its range can hear gunshots or other noise (e.g. character's footstep). You can deal with it by masking the sounds by:
- sabotage of generators and engines of vehicles - damaged machines start to make noise and can drown out shots,
- using the sounds of the environment - these can be, for example, planes flying over the map or enemy artillery fire.
Binoculars are perfect for scouting and tagging enemies
Before visiting each new location on the map, you should do a scout. Set up at a higher point with a good view of the area to explore. The perfect gadget for reconnaissance is binoculars that allow you to zoom in and tag enemies. Tagged enemies receive icons that remain on the screen even after the opponents disappear from the character's sight. This makes it much easier for you to follow their actions to surprise or avoid them. In addition, you can sometimes learn about unique items in the enemy's inventory. (e.g. a key, collectible).
Focus and radar are useful at short distances
Two other functions are also helpful in exploring the area (note - they are not available on authentic difficulty level):
- Focus allows you to "scan" the area, and the main reason to use it is to find enemies. Their silhouettes appear on the screen.
- The radar shows the approximate locations of the opponents, so you can reduce the risk of being surprised by a sudden confrontation. Additionally, the colors of the circles on the radar inform about the alertness level of enemies (white - calm, yellow - alerted, red - "full alarm" and calling reinforcements is likely).
Try to explore 100% of the maps you visit
In Sniper Elite 5, there are 8 sandbox maps to explore, on which you can freely move around (except for single locations separated, for example, by a high wall or wire entanglement). Don't focus only on the main objectives of the mission because, thanks to careful exploration of the entire map, you can:
- Find locations to complete side missions - It's a good way to get XP and unique rewards.
- Find secrets (letters, documents, artifacts, workbenches, stone eagles) and unique weapons to use in a given mission (e.g. a good silenced sniper rifle, MG42 or Panzerfaust).
Shots at longer distances can be affected by wind and bullet drop
The trajectory of projectile flight in the game is affected by the difficulty level you choose:
- Having selected the lowest difficulty, you don't have to worry about it - the projectiles will always fly exactly in a straight line.
- At higher difficulty levels, there is a bullet drop, and wind strength and direction influence the trajectory, which forces you to apply significant corrections when trying to hit distant targets.
- You can hold your breath while aiming at all difficulty levels except Authentic. Thanks to it, you can not only slow down the time but also use the red marker, which allows you to show the place of the hit. Use this technique with each long-distance shot.
Additional loadout is just as important as the main weapons
The character's equipment includes not only three weapons (rifle, SMG, pistol) but also other items you can take with you on subsequent missions or find in the game world. We advise you to use them regularly and the most important of them are:
- Grenades - First of all, you can throw them at enemies - pick groups of enemies standing still. Grenades can also be used as traps, e.g. to make a mine of a corpse or generator.
- Tellermines - They are perfect for setting traps for enemy vehicles. Place them on the main roads. A vehicle that runs into a mine may be destroyed or seriously damaged (armored vehicle, tank).
- Throwing bottles - They are great for distracting enemies. The enemy will focus on the place where the bottle landed, and you can easily use this opportunity to surprise or avoid him.