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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents
Might & Magic: Heroes VII - M27 The Dream of What Could Be
Might & Magic: Heroes VII - M27 The Dream of What Could Be
Adharc Scail
Your starting city.
Seal of Elrath
You can open it using key from Altar of Elrath (04).
Obelisk
Reveals a part of trasure map and teaches the spell Reveal Treasure.
Altar of Elrath
It allows you to open the Seal of Elrath (02).
Anastasya
Side quest - "Army of Darkness".
Mass Grave
Jorgen
Talking to him will open you way to passage number 1.
Dyke
Altar of Malassa
It allows you to open the Seal of Malassa (14).
Barr Abhainn
Hostile Haven city.
Seal of Arkath
You can open it using key from Altar of Arkath (12).
Altar of Arkath
It allows you to open the Seal of Arkath (11).
Tear of Asha
To take the tear of asha you need to visit all obelisks (03) and use the spell Reveal Treasure.
Seal of Malassa
You can open it using key from Altar of Malassa (09).
Catapult
Rebuilding the catapult costs 20 wood, 20 ore and take 1 turn.
Horncrest
Hostile Haven city.
Feidh Caislean
Hostile Haven city.
Mines' Valley
Take control over the 10 mines - "Raven Wings" quest.
Chest with artifact
Chest with artifact
Shantiri Ruins
480 Shantiri Golems, 10 Shantiri Titans.
As a reward you will get 2 artifacts, 2 spells and 15 000 gold.
Chest with artifact
Chest with artifact
Crusader Commandery
100 Sentinels, 60 Legionnaires, 50 Crossbowmen, 30 Dire Wolves, 15 Guardians.
As a reward you will get 2 artifacts and 4000 gold.
Chest with artifact
Chest with artifact
5 Gold Dragons
Chest with artifact
Seal of Elrath
You can open it using key from Altar of Elrath (04).
Obelisk
Reveals a part of trasure map and teaches the spell Reveal Treasure.
You can use it after talking to Jorgen (07).
Dragon Utopia
7 Green Dragons, 6 Bone Dragons, 5 Shadow Dragons, 3 Gold Dragons.
As a reward you will get 3 artifacts, 2 spells and 25 000 gold.
Mass Grave
Seal of Elrath
You can open it using key from Altar of Elrath (04).
5 Gold Dragons
Chest with artifact
Mass Grave
Obelisk
Reveals a part of trasure map and teaches the spell Reveal Treasure.
Chest with artifact
Chest with artifact
Seal of Elrath
You can open it using key from Altar of Elrath (04).
5 Gold Dragons
Chest with artifact
Chest with artifact
Mass Grave
Chest with artifact
Haunted Ruins
450 Skeletons, 200 Skeleton Hoplites, 200 Ghosts, 10 Vampires.
As a reward you will get artifact, 5000 gold and 5 ore.
Obelisk
Reveals a part of trasure map and teaches the spell Reveal Treasure.
Chest with artifact
Seal of Elrath
You can open it using key from Altar of Elrath (04).
Seal of Arkath
You can open it using key from Altar of Arkath (12).
Chest with artifact
Chest with artifact
Seal of Arkath
You can open it using key from Altar of Arkath (12).
Chest with artifact
Chest with artifact
Chest with artifact
Seal of Elrath
You can open it using key from Altar of Elrath (04).
5 Gold Dragons
Chest with artifact
Obelisk
Reveals a part of trasure map and teaches the spell Reveal Treasure.
Dragon Utopia
5 Green Dragons, 4 Bone Dragons, 4 Shadow Dragons, 1 Gold Dragon.
As a reward you will get 3 artifacts, 2 spells and 25 000 gold.
Chest with artifact
Chest with artifact
Chest with artifact
Chest with artifact
Seal of Elrath
You can open it using key from Altar of Elrath (04).
5 Gold Dragons
Chest with artifact
Dangerous Cave
10 Sand Wyverns, 1 Behemoth, 1 Cyclops.
As a reward you will get artifact and 2000 gold.
Catapult
Rebuilding the catapult costs 20 wood, 20 ore and take 1 turn.
Catapult
Rebuilding the catapult costs 20 wood, 20 ore and take 1 turn.
Catapult
Rebuilding the catapult costs 20 wood, 20 ore and take 1 turn.
Crusader Commandery
100 Sentinels, 60 Legionnaires, 50 Crossbowmen, 30 Dire Wolves, 15 Guardians.
As a reward you will get 2 artifacts and 4000 gold.
Crusader Commandery
100 Sentinels, 60 Legionnaires, 50 Crossbowmen, 30 Dire Wolves, 15 Guardians.
As a reward you will get 2 artifacts and 4000 gold.
Crusader Commandery
100 Sentinels, 60 Legionnaires, 50 Crossbowmen, 30 Dire Wolves, 15 Guardians.
As a reward you will get 2 artifacts and 4000 gold.
Entrance only.
Exit only.
Enlarge this map

The Dream of What Could Be M27 | Final Campaign (Ivan) Heroes VII Guide

Last update: 11 May 2016

Key points of Might & Magic: Heroes VII - M27 The Dream of What Could Be

Red number - cities

Yellow number - important places

Units you can add to your army

Strong enemies

Treasures and chests with gold

Whirlpools / Passages between levels

Red number - cities

1Adharc Scail
Your starting city.

2Seal of Elrath
You can open it using key from Altar of Elrath (04).

3Obelisk
Reveals a part of trasure map and teaches the spell Reveal Treasure.

4Altar of Elrath
It allows you to open the Seal of Elrath (02).

5Anastasya
Side quest - "Army of Darkness".

6Mass Grave

7Jorgen
Talking to him will open you way to passage number 1.

8Dyke

9Altar of Malassa
It allows you to open the Seal of Malassa (14).

10Barr Abhainn
Hostile Haven city.

11Seal of Arkath
You can open it using key from Altar of Arkath (12).

12Altar of Arkath
It allows you to open the Seal of Arkath (11).

13Tear of Asha
To take the tear of asha you need to visit all obelisks (03) and use the spell Reveal Treasure.

14Seal of Malassa
You can open it using key from Altar of Malassa (09).

15Catapult
Rebuilding the catapult costs 20 wood, 20 ore and take 1 turn.

16Horncrest
Hostile Haven city.

17Feidh Caislean
Hostile Haven city.

18Mines' Valley
Take control over the 10 mines - "Raven Wings" quest.

The map above shows the second, and final, mission in the campaign of Prince Ivan. It is most likely the longest, most interesting, hardest, as well as one of the most complicated missions in the game. You will have to win several big-scale battles, with hundreds of creatures on both sides, complete several main and side quests, and control multiple heroes. The side quests are limited mostly to visiting several buildings of the same type scattered throughout the map. To locate them faster, we suggest closely reviewing the map above.

Feidh Caislean - main quest

The quest will begin with the moment you start the second mission in the campaign of Prince Ivan. Your task is to find and defeat Seamus. First, you need to capture the city of Barr Abhainn (M27,10). As soon as you do it, you will see Seamus on the other side of the river. You need to go across and challenge him. Unfortunately, he will flee behind the city walls as soon as you approach him.

Make good use of the catapults. This will make defeating subsequent garrisons that much easier. - The Dream of What Could Be M27 | Final Campaign (Ivan) - Final Campaign (Ivan) - Might & Magic: Heroes VII Game Guide & Walkthrough
Make good use of the catapults. This will make defeating subsequent garrisons that much easier.

To make your job easier, use the Catapults (M27,15) located throughout the map. Rebuilding one will cost you 20 wood, 20 ore and will take 1 turn, but it will save many of your units. The next thing you have to do is to capture the city of Horncrest (M27,16), in the course of the Knight to Bishop quest. After the battle is won, a gate to the North will open.

The final battle is one of the most interesting, as well as most difficult battles in the whole game. - The Dream of What Could Be M27 | Final Campaign (Ivan) - Final Campaign (Ivan) - Might & Magic: Heroes VII Game Guide & Walkthrough
The final battle is one of the most interesting, as well as most difficult battles in the whole game.

Proceed North, until you reach the city of Feidh Caislean (M27,17). You will have to face an even more difficult enemy. Luckily, there's no need to hurry. Attack only when you have a truly powerful army at your disposal. As a reward for completing the quest, you will receive 500 000 experience points, +5 to Attack and +15 to Morale. Here ends the final mission in the campaign of Prince Ivan.

Knight to Bishop - main quest

The quest will begin with the moment you start the second mission in the campaign of Prince Ivan. Your task is to find and defeat Wilhelm. An additional objective requires you to capture his city - Horncrest (M27,16), located in the central part of the map, right in the middle of enemy kingdom. He can boast an impressive army, so make sure you have prepared yourself accordingly. Furthermore, the city is very heavily fortified. As a reward, you will receive 150 000 experience points and +20 to Morale.

River of Fate - main quest

The quest will begin the moment you reach the bank of the biggest river on the map. Your objective is to cross it. This can be achieved in one of two ways.

The first one requires you to create a dam that will create a ford across the river. The ford will be located in the northern part of the map (M27,8). To get there, however, you will need a lot of time. For the simpler way, talk to Jorgen (M27,7) and head underground through the passage number 1. The quest will be completed as soon as you cross the first bridge, and you will receive 100 000 experience points.

Army of Darkness - side quest

The quest will begin after you have spoken to Anastasya (M27,5). You will need to visit several Mass Graves scattered throughout the whole map, so she can revive some long-dead warriors. By your hands of course, as she will be under your control.

To help your chances you should visit both Mass Graves as well as Obelisks. - The Dream of What Could Be M27 | Final Campaign (Ivan) - Final Campaign (Ivan) - Might & Magic: Heroes VII Game Guide & Walkthrough
To help your chances you should visit both Mass Graves as well as Obelisks.

All locations that need to be visited have been marked on our map with the number (M27,6). Every location will bolster your numbers with a significant group of warriors. They will be an indispensable aid in the battles to come.

As a reward for completing the quest, you will be given 500 000 experience points, Rod of Torment, as well as 10 Grim Reapers to your army.

Raven Wings - sidequest

The quest will begin after you have taken control of the hero Andras. Your objective is to capture 10 mines located in the valley before you. They are so close to each other that on our map, they have been marked under a single number (M27,18).

Additionally, the quest requires your hero to capture a Catapult (M27,15). As a reward for completing the quest, you will receive +5 to Attack, +10 to Morale, and 50 000 experience points.

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