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Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Leadership | Skills Heroes VII Guide

Last update: 11 May 2016

Leadership is a unique skill tree which only a handful of players will find interesting. It's a good choice for players who during the battle intend to focus on maneuvering, taking advantage of the landform and using unit's special abilities. If you have a strong tactic sense, this tree is perfect for you.

Despite obvious advantages, it is not recommended to develop Leadership above expert level. On the novice level pick the mandatory Novice Leadership and the very good Tactics skill. On expert level you should pick all available skills, but prioritize obtaining the Outnumbering.

Novice

 

Name

Description

Novice Leadership - Leadership | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Novice Leadership

Increases hero's Leadership by 5 points.

Tactics - Leadership | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Tactics

Hero can position his creatures in first 3 rows.

Resolution - Leadership | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Resolution

When allied creatures cannot perform any action during their turn due to low morale, they receive half of the turn instead.

Patriot - Leadership | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Patriot

Governor: all allied heroes in this city's area of influence receive +20 to Leadership.

Expert

 

Name

Description

Expert Leadership - Leadership | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Expert Leadership

Increases Leadership of the hero by another 5 points.

Outnumbering - Leadership | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Outnumbering

Hero can deploy up to 9 stacks of creatures.

Rousing Speech - Leadership | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Rousing Speech

+10 to Morale and +5 to Initiative of allied creatures. Lasts for first 3 turns of the battle.

Master

 

Name

Description

Master Leadership - Leadership | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Master Leadership

Increases hero's Leadership by another 5 points.

Leading by Example - Leadership | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Leading by Example

When the hero will attack enemy creature, all allied units will receive +10 to Attack if during the same turn they will attack the same enemy.

Grandmaster

 

Name

Description

Reinforcements - Leadership | Skills - Skills - Might & Magic: Heroes VII Game Guide & Walkthrough

Reinforcements

At the start of the battle the number of allied creatures is increased by 5%. The creatures added this way will not remain in the army once the battle ends.

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