Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Might & Magic: Heroes VII Game Guide & Walkthrough by gamepressure.com

Might & Magic: Heroes VII Game Guide & Walkthrough

Table of Contents

Level 6 | Necropolis - Buildings Heroes VII Guide

Last update: 11 May 2016

 

Building

Description

Icky Web - Level 6 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Icky Web

Requirements:

Spider Nest

Cost:

1200 gold

5 wood

Upgrade of the basic nest.

+10 Ebon Spiders or Death Spiders per week.

Dragonblood Laboratory - Level 6 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Dragonblood Laboratory

Requirements:

Namtaru Nest

Cost:

3000 gold

2 Dragonblood crystals

Generates 1 Dragonblood crystal per day.

Town Portal - Level 6 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Town Portal

Requirements:

Mage Guild - level 2.

Cost:

500 gold

2 wood

2 ore

2 Dragonblood crystals

All heroes visiting the city will receive the Town portal spell.

Allows the heroes who have this spell to return to this city if it is the closest available city.

Mage Guild - level 3. - Level 6 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Mage Guild - level 3.

Requirements:

Mage Guild - level 2.

Cost:

500 gold

2 wood

2 ore

3 Dragonblood crystals

3 starsilver

3 dragonsteel

3 shadowsteel

Gives 3 random level 3 spells to this city.

Each hero visiting this city, as long as he meets the requirements, will receive the spells.

Choir of Despair - Level 6 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Choir of Despair

Requirements:

Ruined Tower

Cost:

500 gold

5 wood

Makes it impossible to build the Asha's Hourglass

Visiting heroes are reducing Morale of enemy creatures by 10 during next three fights.

Ashas Hourglass - Level 6 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Asha's Hourglass

Requirements

Ruined Tower

Cost:

500 gold

2 Dragonblood crystals

Makes it impossible to build the Choir of Despair

Increases the cost of enemy heroes' movement and reduces Initiative and Movement of all creatures in this city's area of influence.

Wall level 2 - Level 6 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Wall level 2

Requirements:

Wall level 1

Cost:

1000 gold

5 wood

5 ore

Increases the number of hit points of walls and gates during siege.

Adds Liches and Lamasu to the local guard.

Increases the number and growth of creatures in local guard.

Altar of Sacrifice - Level 6 | Necropolis - Buildings - Necropolis - Buildings - Might & Magic: Heroes VII Game Guide & Walkthrough
Altar of Sacrifice

Requirements:

Graveyard

Mage Guild - level 2.

Cost:

500 gold

5 wood

2 Dragonblood crystals

Allows you to transform living creatures into Skeletons and Skeleton Hoplites.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Ubisoft or Limbic Entertainment. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.