On this page of our guide to Layers of Fear 2, we describe the exploration of Childroom in the 3rd act of the game. This is one of the rooms in the house that you need to explore during the passage of the third act. After reaching this room you have to make another important decision that will affect the game's finale.
Go through the metal balconies located above the projection room - just as usual. At the entrance to the ventilation shaft you will find a Childroom key. Take the key, open the shaft and start to squeeze through it.
When you return home, use the arrows and lines to get to the Childroom entrance. Start making your way through the cluttered room. Climb the boards and walk through them, ignoring the scene with the rotating dummy (the controlled character is not in danger). Get to the place with a revolver.
The scene on the ship will load. You have two options here:
The first option is to shoot the girl (Lily), standing on a board (you need to make a few shots). This behavior is contrary to the "script" and against the will of the Director.
The second option is to shoot the two characters standing on the sides. This behavior corresponds to the "scenario" and is preferred by Director. It is worth adding that the girl will jump off the board even when you select the second option.
Each of these options is rewarded with a Let Go of Your Fear and Find Your Inner Voice trophy/achievements. If you want to get both trophies, after confirmation of selecting the first option and returning to "reality" don't come down to Lily. Go to the main menu of the game and load the previous checkpoint. This will allow you to immediately return to the place where you have to make a choice - choose the other option.
In both cases, go back down and go to Lily lying on the floor. After the girl disappears continue the exploration. In the next area, move the curtain to reveal the drawing.
Complete the linear journey to return to the metal balconies above the projection room.