Welcome to the unofficial guide to "Fallout 3" video game. This guide will help you in surviving in the unpleasant territories of the Capitol Wasteland. I've created this survival kit not only to help less experienced players, but also to satisfy fans of the series. A lot of easter eggs and bonus items have been described, so you won't have to look for them on your own.
This guide has been divided into three separate parts. The first chapter of the guide is focused only on describing quests you're given by non-player characters. I've described all the main quests required to finish the game, as well as side missions you'll receive during your time spent in Capitol Wasteland. I guess I should tell you right now that "Fallout 3" has a much more complex quest system than the previous Bethesda game - "Oblivion". Most of the quests have at least two different endings, as well as a very non-linear structure. You can also use perks and skills to modify their progress by unlocking new conversation options or receive unique rewards from the non-player characters. Obviously my guide contains all of that, so you don't worry that you'll miss something important or interesting. The second chapter of the guide focuses primarily on the game world. More than two dozen maps have been made. These maps show the wasteland, as well as focus on smaller areas (mostly cities) occupied by friendly characters. The sole purpose of creating them was to allow you to travel through the wasteland more freely, so you won't spend a lot of time trying to find new locations. In addition to areas of the map, I've also said a few things about potential dangers you may encounter while travelling through Capitol Wasteland. This includes enemy encounters, as well hazards such as radiation or poison. The final section of this chapter lists all available achievements, as well points out where to look for bonus items. You can try and search for Vault-Tec bobbleheads and unique weapon schematics. The third chapter of the guide contains a lot of hints on how to create your character, how to make him stronger and more useful with every level he achieves (including choosing the best perks), how to fight and how to maintain your inventory.
I've used four different colors in my guide in order to make the reading process a lot easier, especially if you're looking for an information concerning an item or a non-player character. The brown color was used to mark movable objects. Obviously this includes NPC's, but I've also marked monsters and robots. The blue color marks visited locations. I've used it not only to pin point main areas, but to let you know about secondary locations as well. The green color should help you in finding new items. The orange color marks the places where using a perk is possible or when you're rewarded with a unique perk that you wouldn't be able to receive any other way.
Have fun playing the game!
About Fallout 3 Game Guide
Author : Jacek "Stranger" Halas for gamepressure.com
Guide contains : 83 pages, 358 images.
Last update : May 11, 2016, visit Fallout 3
Last update : May 11, 2016, visit Capitol Wasteland
Last update : May 11, 2016, visit Hints
Use the comments below to submit your updates and corrections to this guide.
Hot Topics of Fallout 3 Game Guide
Fallout 3 Video Game
- genre: RPG
- developer: Bethesda Softworks
- publisher: Bethesda Softworks
- platform: PC / XBOX360 / PS3
- rated: PEGI: Age 18+ / ESRB: Mature
More About Fallout 3
We may all despise them, but everyone has a list of things they’d like to see done – remakes and remasters have become an obligatory part of the gaming landscape. Our editorial staff has chosen several games they’d like to see upgraded.
Post-apocalypse as a genre is synonymous to the Fallout series for many gamers. The legendary series brought with it a ton of memorable characters and outlandish factions, and in this text, we list the most interesting of the latter.
Video games have their myths – some pretty dark, others rather fascinating. Some probably fake, others confirmed to be 100% true. Here's part three of our journey through the creepy.
Legal battles and financial issues, if not for those two, the Fallout franchise would most likely still be in the hands of Black Isle.
How could Interplay give away rights to Fallout after releasing two highly praised games?