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Dungeon Siege III Game Guide by gamepressure.com

Dungeon Siege III Game Guide

Table of Contents

Side mission - Dungeon Siege | Act 5 Dungeon Siege III Guide

Last update: 11 May 2016

Inside Jayne Kassynder's stronghold there are hidden dungeons. In order to reach them, you will have to set the plate found in location (M31,3) - the door leading underground will then open (M31,4).

The gold plate does rather stand out. - Side mission - Dungeon Siege - Act 5 - Dungeon Siege III - Game Guide and Walkthrough
The gold plate does rather stand out.

After entering the dungeon you will have to fight some enemies and then move to the imprisoned merchant Fitch (M32,1). He will ask you to free him - it's well worth it, as the smart guy has the best items in the game and you will be able to buy them later on. In order to free your new wealthy friend, you will need the key - it's in possession of the Jailer (M32,2). Afterwards free the merchant and aristocrats from the second dungeon wing (M32,3).

Inconspicuous, yet wealthy. - Side mission - Dungeon Siege - Act 5 - Dungeon Siege III - Game Guide and Walkthrough
Inconspicuous, yet wealthy.

It's also worth to take a look inside the hidden room (M32,4) which can be accessed only by breaking through the wall where the aristocrats have been imprisoned. There you will find powerful gauntlets for Lucas, the Hand of Azunai.

You have to breach the wall in one of the rooms. - Side mission - Dungeon Siege - Act 5 - Dungeon Siege III - Game Guide and Walkthrough
You have to breach the wall in one of the rooms.

If you free all the prisoners, you will receive the Liberator deed (+5 Stamina).

M31 - Jayne Kassynder's stronghold

1 - Side mission - Dungeon Siege - Act 5 - Dungeon Siege III - Game Guide and Walkthrough

M32 - Dungeons

2 - Side mission - Dungeon Siege - Act 5 - Dungeon Siege III - Game Guide and Walkthrough
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