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Witcher Monster Slayer Guide by gamepressure.com

Witcher Monster Slayer Guide

Table of Contents

Witcher Monster Slayer: Signs - casting, best ones - Combat Guide Witcher Monster Slayer guide, walkthrough

On this page of the Witcher Monster Slayer guide, you will find information about the signs available in the game.

Using signs

Witcher signs recharge during combat - The Witcher Monster Slayer: Combat - signs, casting, best ones - Combat - Witcher Monster Slayer Guide

Witcher signs recharge during combat. Right from the start you can use a sign that will allow you to use fire attacks.

Signs can be used every few/several dozen seconds after the energy recharges. This will highlight the sign at the bottom of the screen. To use the selected sign, you must draw its symbol on the screen.

Igni Sign

Effect: allows you to deal fire damage - The Witcher Monster Slayer: Combat - signs, casting, best ones - Combat - Witcher Monster Slayer Guide

Effect: allows you to deal fire damage.

How to get: available from the beginning of the game.

Aard Sign

Effect: deals kinetic damage that stuns the enemy for a second - The Witcher Monster Slayer: Combat - signs, casting, best ones - Combat - Witcher Monster Slayer Guide

Effect: deals kinetic damage that stuns the enemy for a second.

How to get: you can purchase it from the skill tree after reaching level 10.

Quen Sign

Effect: casting this sign makes you absorb 70% of your opponent's attacks - The Witcher Monster Slayer: Combat - signs, casting, best ones - Combat - Witcher Monster Slayer Guide

Effect: casting this sign makes you absorb 70% of your opponent's attacks.

How to get: you can purchase it from the skill tree after reaching level 15.

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