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The Bureau: XCOM Declassified Game Guide & Walkthrough by gamepressure.com

The Bureau: XCOM Declassified Game Guide & Walkthrough

Table of Contents

Operation: Hawkeye | Walkthrough The Bureau Guide

Last update: 11 May 2016

Mission begins with a hot shooting. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Mission begins with a hot shooting.

When you get to the place, you'll be fired at by a group of Sectoids. Try to eliminate them only with abilities, as you'll find a little of ammo in this level. And you'll need it very, very much.

When you kill first few enemies, they'll fall back and get reinforcements. Also those one should be defeated without using precious bullets. Otherwise, you'll lose the upcoming encounter.

One of the most difficult battles in the game. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
One of the most difficult battles in the game.

When you get to another fortification, a Drop Pod with several more Outsiders and a Shield Commander (focus on him) falls from the sky. This time save both bullets and abilities, because when the last one alien dies, an Elite Muton will enter the battlefield.

Deadly jump of Elite Muton. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Deadly jump of Elite Muton.

Mutons are powerful enemies, but their Elite leaders are far more challenging. They have not only more HP, better armor and more effective weapons but also several deadly abilities. First of them is a long jump, which causes a destroying shock wave when he hits the ground. Another one is a possibility of creating Plasma Field: the same like the commandos can. If it's not enough, Elite Muton deals also huge damage at short distance.

And now a look at the Muton creating the Plasma Field - be careful! - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
And now a look at the Muton creating the Plasma Field - be careful!

A tactic use for encountering normal Mutons (stopping an enemy and usage of area attacks) won't work because an enemy is too mobile. So you have to change your positions, run away and summon allies like Silacoid or Drone (Carter's abilities). Important is firing at the enemy all the time and destroying his armor. Useful will be Blaster Launcher and ability called Weaken, used by support agents.

At the end of encounter, youll have to use a conventional weapons. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
At the end of encounter, you'll have to use a conventional weapons.

When the HP of Elite Muton falls down, five more Outsiders will appear on the battlefield. Defeat the main enemy and only then concentrate on the remaining aliens: otherwise you'll be smashed.

You will, probably, run out of ammo in some moment. If so, use a standard machine gun lying at the boxes and collect ammo from this place. The other pack is on the trucks in front.

You probably have this schematics already. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
You probably have this schematics already.

Enter the alien storehouse and equip yourself: you'll find a plenty of alien weapons ( like, for the first time, Heavy Plasma Pistol) and a box with laser ammo. Then, turn off a barrier to further part of the room with z button on left. But before you move on, turn right and pick up schematics of Kinetic Acceleration Pack from the shed.

Two Sectopods at once? Piece of cake. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Two Sectopods at once? Piece of cake.

Moving forward, you run into two human soldiers defending against a Sectopod and Drone. Destroy the alien machines (they are already damaged, don't let the Drone repair!) and prepare for more enemies. In a moment, another Sectopod and few additional Outsiders will arrive at the battlefield. In this case, you should eliminate all of them with area attacks (like Fire Mission, Plasma Field or grenades) and then finish off the remainings. When the battle ends, collect ammo (enemies surely dropped several Laser Pulse Rifle).

Saving human soldiers won't affect the storyline.

In this container you find a hostage. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
In this container you find a hostage.

When the dust falls, approach the burning container in front of you. When you open it, Mu'ut Jeen, a powerful alien psion will rush our of it. Don't waste your ammo on him: he'll hypnotise one of your men and then run away. So you have to chase him. What's interesting: you don't have to hurry. You'll meet him in the end in the dedicated place - in a shed few locations further.

Psion can clone himself. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Psion can clone himself.

You'll find nothing in particular on your way to the shed, you can at best look at the civilians bodies. Only when you get to the building, you meet Mu'ut Jeen - he'll leave his clone to fight Carter and run away. Kill the illusion, enter the shed and go upstairs. Then go out through the hole in the roof and enter alien structure. Prepare for a difficult battle!

Rounded enemy isnt too scary. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Rounded enemy isn't too scary.

You'll fight against an Elite Outsider and few his fellows. Mu'ut Jeen will hide behind them and throw grenades at you. During the battle, more Outsiders and their Elite leaders will get on the battlefield (the wave of enemies is countless). Summon allies (Silacoid and Drone), massacre enemies with your abilities and kill Mu'ut Jeen. During this fight, you have to hide in buildings and chase enemies: the more of them you kill, the less damage will be dealt to humans. Notice also, that in this buildings you can find ammo boxes.

Gunship may be destroyed in game of cat and mouse. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Gunship may be destroyed in game of cat and mouse.

Mu'ut Jeen has a little more HP and much better shields than Elite Outsiders, but you should eliminate him easily. You can kill him in a random time, but try to fire at him constantly - otherwise, his shields will regenerate quickly. When you kill the psion, his clone dies immediately, so focus at firing at one target.

When Mu'ut Jeen dies, a flying Gunship appears. What seems to be obvious, you'd rather to fight this machine one vs one, so before you do that, eliminate remaining Outsiders.

Mission completed, were coming home. - Operation: Hawkeye - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Mission completed, we're coming home.

Fighting the alien ship isn't difficult. Fire at him form all you've got and then return to safe buildings to avoid his missiles. He fires in series so you will notice a pause between the. When it's done, approach to XCOM Helicopter and fly away.

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