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The Pillars of the Earth Game Guide by gamepressure.com

The Pillars of the Earth Game Guide

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Chapter Fourteen - Departure (Kingsbridge) The Pillars of the Earth Guide

Last update: 03 January 2018

Walkthrough for Pillars of the Earth, chapter 14:

Talk to Jack

Click on the mills door - Chapter Fourteen - Departure (Kingsbridge) - Book Two: Sowing the Wind - The Pillars of the Earth Game Guide

Click on the mill's door. Aliena is lost in thought - you can choose one of the two mutually exclusive options. Get inside (you have to knock a few times on the door). Speak with Jack and choose your lines (if you want to speak about all topics then the line about marriage should be picked as the last one). You can be gentle or a little bit harsher to the beloved, tell him about your feelings or hide them, cheer him up or give him hope, tell him that he is right or that he is selfish. In other words, the lovers' parting can be less or more turbulent.

As Philip, you write a letter to your brother. You have to choose options that are mutually exclusive.

Find a way out

Jack is imprisoned in a cell. Press RMB a few times on interactive points to hear all of his comments: the opening right below the ceiling (on the left), the wall (on the right), the door and the bowl on the ground. Then, use your slingshot on these points and look at them again (you can also avoid using the slingshot but then you will need several dozens of clicks to move the story). Talk to Ellen - she is on the other side of the door. She gives Jack an important clue - one of the plates on the ground is loos and a canal runs below the cell.

Take the bowl that stands next to the bucket (near the door) and lift a small stone plate with it - Chapter Fourteen - Departure (Kingsbridge) - Book Two: Sowing the Wind - The Pillars of the Earth Game Guide

Take the bowl that stands next to the bucket (near the door) and lift a small stone plate with it. Then, remove a bigger one next to the previous plate. After that Jack will escape. The conversation with Ellen adds Who was Jack's Father (1141) note to "Documents" tab.

Finnish another pottage for him

You now play as Aliena. Close the door to your house. The next morning, you have to let a guest in - it's Philip. Speak with him. You also have to talk to your husband.

It is time to prepare a meal - look into the cooking pot (you learn which ingredients you need) and then take spices that are on the left - Chapter Fourteen - Departure (Kingsbridge) - Book Two: Sowing the Wind - The Pillars of the Earth Game Guide

It is time to prepare a meal - look into the cooking pot (you learn which ingredients you need) and then take spices that are on the left. Go right and pick up eggs. Add the spices and the eggs to the cooking pot.

Speak with Philip when he arrives (alone or with Tom - this depends on your previous decision). During this conversation you can support Alfred's plan or say that it is a bad idea. Lastly, you have to take the pottage from the cooking pot.

Finish your business and leave Kingsbridge

Martha visits Aliena, speak with her. Tell her which animal Aliena chose for her knight: a bear, an eagle, a lion or a fox.

The next evening, when Aliena embroiders her coat-of-arms, you have to complete three mini-games. Complete them and choose lines which Aliena will say to her guest.

Then, you have to speak to your brother (Aliena's coat-to-arms was added to "Documents" tab).

After that you have to go outside - look at: the cathedral (on the left), the new construction site, the rivers shore, the pasture on the other shore, forest in the distance (on the left) and the hills (in front of you) - Chapter Fourteen - Departure (Kingsbridge) - Book Two: Sowing the Wind - The Pillars of the Earth Game Guide

After that you have to go outside - look at: the cathedral (on the left), the new construction site, the river's shore, the pasture on the other shore, forest in the distance (on the left) and the hills (in front of you). Thanks to that you will learn about the heroine's thoughts. Speak with your sister-in-law - click on every possible dialog option (you have to talk to her a few times).

Click (with RMB) on all active points (especially on the bedroom located on the right and on the construction site that you can see from the window) to learn what have happened in the meantime - Chapter Fourteen - Departure (Kingsbridge) - Book Two: Sowing the Wind - The Pillars of the Earth Game Guide

Click (with RMB) on all active points (especially on the bedroom located on the right and on the construction site that you can see from the window) to learn what have happened in the meantime. Go outside.

(Completing the Book Two rewards you with End of book two achievement).

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