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Stray Guide, Walkthrough by gamepressure.com

Stray Guide, Walkthrough

Table of Contents

Stray: Controls Stray guide, walkthrough

Controlling a cat in the game Stray is not very complicated, although it is useful to know all the basic movements and interactions. On this page of the tutorial you will find a summary of all the controls.

Last update: 21 July 2022

This page of the Stray game guide contains a list of controls. You will learn about the most important moves and types of interactions. In addition, we have posted information about the available controls settings.

PS4 and PS5

move - Stray: Controls - Appendix - Stray Guide, Walkthrough

move

look around - Stray: Controls - Appendix - Stray Guide, Walkthrough

look around

center the camera - Stray: Controls - Appendix - Stray Guide, Walkthrough

center the camera

jump - you can' - Stray: Controls - Appendix - Stray Guide, Walkthrough

jump - you can't jump on command, instead you can only jump to sufficiently close ledges and objects (with the HUD turned on, the jump button icon will always appear);

validate action when communicating with B-12

meow - it has no use for most of the game and is only required at a few points in the game to attract attention - Stray: Controls - Appendix - Stray Guide, Walkthrough

meow - it has no use for most of the game and is only required at a few points in the game to attract attention;

cancel action when communicating with B-12

use / conversation (with robots) - Stray: Controls - Appendix - Stray Guide, Walkthrough

use / conversation (with robots);

have B-12 show an item

interaction - Stray: Controls - Appendix - Stray Guide, Walkthrough

interaction

observe - Stray: Controls - Appendix - Stray Guide, Walkthrough

observe

run - it' - Stray: Controls - Appendix - Stray Guide, Walkthrough

run - it's unlimited and quite useful, for example while escaping from monsters

Defluxor - it' - Stray: Controls - Appendix - Stray Guide, Walkthrough

Defluxor - it's a UV lamp to attack monsters, but you have to unlock it first in chapter 7; after chapter 8 it will be unavailable again

Inventory and Memories menu (B-12 has to be traveling with you) - Stray: Controls - Appendix - Stray Guide, Walkthrough

Inventory and Memories menu (B-12 has to be traveling with you)

help - B-12 can give you tips for the current stage goal - Stray: Controls - Appendix - Stray Guide, Walkthrough

help - B-12 can give you tips for the current stage goal

flashlight (B-12 has to be travelling with you) - Stray: Controls - Appendix - Stray Guide, Walkthrough

flashlight (B-12 has to be travelling with you)

Additional controls settings

The list of options in the control tab is limited - Stray: Controls - Appendix - Stray Guide, Walkthrough

The list of options in the control tab is limited. You can:

  1. Set the sensitivity of camera rotation - by default, it's the central value on the bar.
  2. Invert view - it's available separately for the vertical view (Y axis) and for the horizontal view (X axis).
  3. Assign actions to other buttons - it's possible while viewing the list of control buttons.
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