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Seven The Days Long Gone Game Guide by gamepressure.com

Seven The Days Long Gone Game Guide

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Keep It Secret, Keep It Safe | Walkthrough | Main quest Seven Game Guide

Last update: 08 December 2017

Keep It Secret, Keep It Safe is the eighth main quest in Seven: The Days Long Gone. You have to visit Everglade Swamps. Follow the beacons that will lead Teriel to Artee village. Meet with Malik and receive a new objective.

Everglade Swamps is a vast location in the east part of the island (zone 3) - Keep It Secret, Keep It Safe | Walkthrough | Main quest - Main Quests - Seven The Days Long Gone Game Guide

Everglade Swamps is a vast location in the east part of the island (zone 3). Reach the first beacon marked by the game. Examine it with Sense Mode (see the picture) and interact with the object. The beacon lights up - can see a blue circle on the map that informs you about the location of another device.

You have to walk for a while through the swamps. Watch out for, e.g. spiders, hyenas and bandits. You don't have to kill these enemies at all cost. Remember that you can sneak or light up the beacon and run away.

Reach the elevator presented in the picture - Keep It Secret, Keep It Safe | Walkthrough | Main quest - Main Quests - Seven The Days Long Gone Game Guide

Reach the elevator presented in the picture. It will take you to Artee. You can also find it on your own but this is much more difficult to do without the beacons.

Go up, meet with the local bard called Kolbrek and enter the village. Head to the building where the (dying) elder called Malik is. Watch the cut-scene and finish the quest. You have unlocked another one. Speak with Kolbrek and receive two side quests that can be completed during your visit in Our Savior's Temple. This quest rewards you with Black Hole ability and Script Kiddie's Chip.

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