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Rise of Nations: Rise of Legends Game Guide by gamepressure.com

Rise of Nations: Rise of Legends Game Guide

Table of Contents

Valley of the Mad, Temple Sands | Alin Rise of Nations ROL Guide

Last update: 11 May 2016

Valley of the Mad

Choose three of your best developed heroes - Valley of the Mad, Temple Sands - Alin - Rise of Nations: Rise of Legends - Game Guide and Walkthrough

Choose three of your best developed heroes. Giacomo has gone mad because of the poisonous gasses here, you have to keep him safe while he wanders around and freaks out.

It's quite simple, just follow the inventor and take out everything that threatens him.

1 - Valley of the Mad, Temple Sands - Alin - Rise of Nations: Rise of Legends - Game Guide and Walkthrough
2 - Valley of the Mad, Temple Sands - Alin - Rise of Nations: Rise of Legends - Game Guide and Walkthrough

Temple Sands

It's time to take care of the genie that tricked you in the very beginning of the Alin campaign - Valley of the Mad, Temple Sands - Alin - Rise of Nations: Rise of Legends - Game Guide and Walkthrough

It's time to take care of the genie that tricked you in the very beginning of the Alin campaign. Pursue him through the whole map and fight off everything that he sends at you. There are glass cages around here with units trapped inside them, take time to free them for free reinforcements and for a bonus quest.

At the end, genie will summon two Glass Golems. You'll have to destroy them before you kill him. Concentrate your legion's fire on them, and eventually take out the genie himself.

3 - Valley of the Mad, Temple Sands - Alin - Rise of Nations: Rise of Legends - Game Guide and Walkthrough
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