This PlayStation 5 guide page is dedicated to the issue of Ray Tracing. What is Ray Tracing anyway? Does Sony's latest console support Ray tracing? Or is its technical specification too weak for that?
Ray Tracing is, in short, a simulation of realistic lighting and reflections in computer graphics that provide users with a much more realistic experience during gameplay. For example, Ray Tracing feature can enhance the reflections of rain puddles and car reflections in racing games. Will PS5 support Ray Tracing? The answer to this question can be found below!
Does the PS5 support Ray Tracing technology?
Ray Tracing is one of the most innovative novelties in the world of virtual entertainment, which was introduced with the release of NVIDIA's RTX graphics card series. The answer is - yes, Ray Tracing will be available on next generation consoles, including the PS5. Sony's new console has advanced technological components which are capable of running the Ray Tracing technology. The RDNA 2 processor is perfectly suited for this technology. From now on, many PS5 games should support dynamic lighting technology and the visuals will look even more realistic!
For the record, we give the technical specification of the console:
CPU: Zen 2-8 3.5 GHz cores (dynamic tacking)
GPU: 10.28 teraflops, 36 CUs 2.23 GHz, RDNA 2
Technological process: 7 nm
RAM: 16 GB GDDR6
Memory bandwidth: 448 GB/s
Dedicated internal disk: 825 GB SSD
Additional memory: standard NVMe SSD cards that meet specific console requirements
External storage: USB 3.2 HDD support
Optical disc reader: 4K UHD Blu-ray Drive
Audio: dedicated Tempest 3D chip