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Pillars of Eternity Game Guide & Walkthrough by gamepressure.com

Pillars of Eternity Game Guide & Walkthrough

Table of Contents
Pillars of Eternity M56 - Burial Isle
Pillars of Eternity M56 - Burial Isle
Depths
It leads to last location in the game, where you will find Thaos. You have no way back. To survive the jump you have to have favor of one of the gods - "Council of stars" main quest.
Passage
It's a shortcut to the Depths (01).
To use it you need:
- 17 level of perception
- to use hammer and chisel
- 19 level of Might
To avoid the contusion you need to have 17 level of constitution.
Harbour
You start exploration of the isle here. To go out ofthe island you need to talk to Darvhal.
Grotto of echoes
You can complete here a quest for one of your followers - Hiravias.
Ferry to Oldsong. Talk to Dorvhal.
Hole leading to Breith Eaman.
Passage
To use it you need:
- 17 level of perception
- to use hammer and chisel
- 19 level of Might
To avoid the contusion you need to have 17 level of constitution.
Enlarge this map

Burial Isle M56 | Pillars of Eternity Pillars of Eternity Guide

Last update: 10 July 2019

Key points of Pillars of Eternity M56 - Burial Isle

Important areas on the map

Exits from locations

Locked doors or chests

Traps

Important NPC's (quest givers, traders etc.)

New potential team members

Dangerous enemies (bosses, elite monsters etc.)

Important areas on the map

Depths
It leads to last location in the game, where you will find Thaos. You have no way back. To survive the jump you have to have favor of one of the gods - "Council of stars" main quest.

Passage
It's a shortcut to the Depths (01).
To use it you need:
- 17 level of perception
- to use hammer and chisel
- 19 level of Might
To avoid the contusion you need to have 17 level of constitution.

Harbour
You start exploration of the isle here. To go out ofthe island you need to talk to Darvhal.

Grotto of echoes
You can complete here a quest for one of your followers - Hiravias.

Exits from locations

M39 � Ferry to Oldsong. Talk to Dorvhal.

M59 � Hole leading to Breith Eaman.

The above map presents the small location near Twin Elms. You cannot travel there from the level of the main map and the only path is across Oldsong . This is one of the last locations that you visit in the game, it is from the Burial Isle that you pass to Thaos - your main enemy. If you decide to go there, you there is no way back. It is a good idea to complete all of the remaining quests beforehand, and furnish your party with the best equipment possible, as well as to have them rest.

Important places on the Burial Isle

1. The Pit

2. The Passage

Thanks to this passage, the way to The Pit (M56,1) is much shorter. To take the passage, you need:

  • 17 Perception, or
  • Chisel and Hammer, or
  • Power at the level of 19

To avoid any injury, while crossing the tunnel, you need 17 Constitution.

3. The dock

You start exploring the isle here. To leave, you need to talk to Darvhal. You will be transported to Oldsong (M39,2).

4. Grotto of Echoes

You can end the quest for one of your party members - Hiravias. Here, you find a druid with four staelgars, but only at one exact moment into the quest. There is nobody here, before or after that.

Important NPCs on Burial Isle

Dorvhal (M56,3) - He can take you to Oldsong .

Types of opponents and monsters on the Burial Isle

Shade

Phantom

Shadow

Will-o'-wisp

Cean Gwla

Menpwgra

Pwgra

Other important information, in connection with Burial Isle

Explore the entire isle thoroughly. There are no strong opponents here and you can find several interesting items. You should especially pay attention to mummies.

Do not jump into The Pit (M56,1) if you have not secured the favor of one of the deity (the Council of Stars main quest). Each time, this will end up in you dying. Also, remember that such a jump will be irreversible and you will not be able to travel to any other location. Do this only towards the end of the game, after you have completed all of the quests and prepared your party for the final battle.

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