Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Divinity Original Sin 2 Guide by gamepressure.com

Divinity Original Sin 2 Guide

Table of Contents

No Way Out | Reaper's Coast Divinity Original Sin 2 Guide, walkthrough

Last update: 19 October 2017

In Blackpits, you'll meet a group of masters burning a house.

During the conversation, you will learn that inside hides a man theyre looking for - No Way Out | Reapers Coast - Chapter IV - Reapers Coast - Divinity Original Sin 2 Guide

During the conversation, you will learn that inside hides a man they're looking for. If magister Reimond gave you his consent, you may take convince them that you'll take care of things here.

Use the hatch in the floor to enter the basement, talk to the man and convince him to leave his hideout. As soon as you're back with the magisters, you will be able to choose either side.

Choice 1: Help the man

If you decide to help the man, you will have to face the magisters. The biggest problem here is making sure the man survives. He has no armor at all, which makes him greatly susceptible to any kind of effect.

Reward: 26200 experience points

Choice 2: Help the Magisters

If you decide to help the Magisters, the man will have to be killed. It will be just a formality - he's virtually defenseless.

Reward: 19025 experience points

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Larian Studios or Larian Studios. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.