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Divinity Original Sin 2 Guide by gamepressure.com

Divinity Original Sin 2 Guide

Table of Contents

Enchanter Class in Divinity Original Sin 2 Divinity Original Sin 2 Guide, walkthrough

Last update: 09 March 2020

This page of the Divinity Original Sin 2 guide contains a detailed description of Enchanter. You'll get acquainted with the basic information on this class, recommended playstyle, as well as its biggest advantages and potential disadvantages.

Enchanter is another hybrid character class which mostly focuses on the spell effectiveness and at the same time is able to deal damage with conventional weapons. The spells types make this class mostly a supportive one that can heal party members. This class can deal small damage with spells, but it places opponents under various effects that make eliminating them easier. Due to the importance of intelligence in case of this class, you should select Lizard for it.

Enchanter in the class selection screen. - Enchanter Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide
Enchanter in the class selection screen.

Below you can find the starting parameters for this class.

Attributes

The Enchanter's attributes:

Name

Value

Notes

Intelligence

+2

Here's another support class. Intelligence will reinforce spells, which is crucial for the Enchanter.

Constitution

+1

More HP is always useful.

Abilities and Talent

The Enchanter's skills.

Name

Value

Notes

Hydrosophist

1

Since the Enchanter's skills are based on this element, it will be most useful to get a bonus for those kinds of spells, allowing the hero to stay alive longer.

Aerotheurge

1

A bonus to magic penetration will help to increase damage, even of regular attacks.

Loremaster

1

More knowledge of enemies and their items can be only helpful.

Talent

Far Out Man - Increased range of spells and the usage of scrolls.

Starting abilities

Icon

Name

Commentary

Electric Discharge - Enchanter Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide

Electric Discharge

The level of damage dealt doesn't have to be the most important factor for the Enchanter. The possibility to immobilize the opponent is much more important. What's important, thanks to the greater knowledge of enemies the enchanter can be much more effective.

Rain - Enchanter Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide

Rain

An ability that summons heavy rain on a battlefield which extinguishes flames and inflicts Wet status. Works perfectly with abilities that inflict Shocked and Ice status effects - it is easier to stun or freeze a wet character.

Hail Strike - Enchanter Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide

Hail Strike

Another ability which in addition to dealing damage allows giving negative effects to the opponent. You should learn about the spell in order to obtain the greatest profits.

Enchanter and Races

Race

Predispositions

Commentary

Elf

None

In this case there is a strong discrepancy between the race advantages and base attributes of the class.

Human

Moderate

Thanks to the racial bonus to joking, a human can have much better effects when playing this class than other races. Thanks to the higher initiative he can put the enemies under various effects, thus neutralizing them in combat.

Dwarf

Moderate

Similarly as in case of the Elf, the Dwarf doesn't have any race predispositions for this class, but thanks to his race ability he can be an effective support character.

Lizard

High

As in other cases, Lizards have high predispositions to all classes based on intelligence. High level of that attribute will increase spell effectiveness, allowing the player to keep the team alive.

Which abilities are worth choosing?

Enchanter has access to two schools (Aerotheurge and Hydrosophist) which means that they can choose from 8 starting abilities. You should make small changes and select the abilities that are presented in the table below.

Icon

Name

Notes

Electric Discharge - Enchanter Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide

Electric Discharge

A default ability - there is no point in changing it.

Restoration - Enchanter Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide

Restoration

Rain should be switched with Restoration - healing is useful from the beginning of the game when your team lacks in healing abilities and potions. Rain scrolls are easy to obtain.

Hail Strike - Enchanter Class in Divinity Original Sin 2 - Classes - Divinity Original Sin 2 Guide

Hail Strike

Another ability that should be left as it is because it is useful from the very beginning of the game.

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