This chapter provides you with an exhaustive commentary on talents that have their initial limitations. These can be Connected with experience level, or require a specific attribute to be activated.
+10 to Resistance to Fire. Apart from that, the character's resistance to fire increases by 15%, but his vulnerability to Water increases by 15%.
Requires: Pyrokinetic 1
This talent is mutually exclusive with Ice King
This one is another talent that should only be used mainly by advanced players. Before you pick it, it is best to consider the character's general statistics, from the perspective of his resistance to elements. Depending on your equipment, you can receive an additional bonus of resistance to fire. Otherwise, you will have to keep in mind that your character will be vulnerable to Water attacks.
It allows you to dodge attacks that opponents may land while you are trying to move or retreat.
Requires: Huntsman 1
In this case, it is a good idea to spend one point to be able to move freely around the battlefield. This becomes useful especially in the case of ranged characters. Thanks to this, you will be able to gain distance to your opponents and at the same time, you will not create opponents the opportunity to strike.
Arrows can impose an additional status, depending on the surface the opponent is standing on.
Requires: Huntsman 1
A talent that's very useful (and only available to archers) that lets them deal bonus damage to their opponents depending on the surface on which they stand. If the enemy is standing on the water, the attack will inflict additional water damage and so on.
While sneaking, the character receives a 50% bonus to damage dealt.
Requires: Sneaking 1
A talent absolutely essential for killers - characters that move in the shade because of their ability to sneak in. Thanks to it, the hero, in combination with a bonus for backstab, will be able to deal gigantic damage, often eliminating the enemy with a single blow.
+10 to Resistance to Water. Apart from that, the character's resistance to Water increases by 15%, but his vulnerability to Fire increases by 15%.
Requires: Hydrosophist 1
This talent is mutually exclusive with Demon
This talent is identical in its functioning with Demon. It is a good idea to consider the bonuses that you receive from your equipment and use this talent with care.