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Might & Magic: Heroes VI - Shades of Darkness Game Guide by gamepressure.com

Might & Magic: Heroes VI - Shades of Darkness Game Guide

Table of Contents

Master of the Elements | Mission 4: A Dream Which Was Something More - main quests Heroes VI - Shades of Darkness Guide

Last update: 11 May 2016

Objective: rebuild the Element Kingdoms: Air, Earth, Fire, Water

Prize: 18000 XP, Vein's Spaulders

You begin the mission at (M1, 1). You have your own town, but you cannot recruit units. From the very beginning you should focus on developing the city to increase your daily gold income. Apart from that you have to build the Improved Town Portal - you will need it to protect the town when needed. You should begin the travel by hiring the friendly Air Elementals - they will be your main strike force for quite some time, so make sure you don't lose even one unit.

At this point you have a choice of two paths: you can play passively, collecting money to increase your army, afterwards take over some units in the middle of the map or head towards the Elemental Kingdom - Master of the Elements - Mission 4: A Dream Which Was Something More - main quests - Might & Magic: Heroes VI - Shades of Darkness - Game Guide and Walkthrough

At this point you have a choice of two paths: you can play passively, collecting money to increase your army, afterwards take over some units in the middle of the map or head towards the Elemental Kingdom. I'd suggest heading south, to the area dominated by Water Elementals. Speaking with the Mother (M1, 2) will begin the next mission.

You should know that after some time a portal will open (M2, P2), through which the Inferno castle will be regularly sending its forces. You can eliminate them with Vein's main forces or hand over some of the obtained legendary creatures to a second hero and have him deal with the beginning enemy heroes.

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