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Guardians of the Galaxy Guide by gamepressure.com

Guardians of the Galaxy Guide

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Guardians of the Galaxy: Choices and dialogues - basic information Guardians of the Galaxy guide, walkthrough

This page of the Guardians of the Galaxy guide contains information on important choices and their consequences, as well as chats and conversations with NPCs.

On this page of Marvel's Guardians of the Galaxy guide, we posted basic information about the choices - both the bigger and the smaller ones. You will find out whether you can recognize scenes with choices and whether their consequences happen immediately. We also inform about the rules for banters and longer conversations with other characters.

On the following pages of this chapter, you will find descriptions of all important choices throughout the game. You will be able to learn in advance how to behave in any situation.

List of important choices

Chapter 2 - choices:

  1. Hide the creature or Rocket's stuff
  2. Supporting Ko-Rel or supporting Nikki

Chapters 3 and 4 - choices:

  1. Selling Groot or Rocket
  2. Throwing Rocket - encourage or stop Drax

Chapter 5 - choices:

  1. Putting down or speaking after putting the helmet on
  2. Additional choice - release the prisoner or leave him in the cell

Chapter 6 - choices:

  1. Correct or unsuccessful singing of a song with Lipless
  2. Spend or keep credits in the marketplace

Chapter 8 - choices:

  1. Distracting Raker - successful or failed drone hacking
  2. Hidden ending - flashback with Meredith and adult Peter
  3. Gamora - letting her pursue Raker or following her

Chapter 9 - choices:

  1. Worldmind - trying to convince it to change its mind
  2. Penalty imposed by the Nova Corps - paying or not

Chapter 10 - choices:

  1. Getting out of the cabin - a hole in the wall or riding a llama

Chapter 12 - choices:

  1. Cosmo - release him from the influence of The Promise or not

Chapter 15 - choices:

  1. Birthday party - completing or failing the scene with Nikki

Chapter 16 - choices:

  1. Final boss - successful or unsuccessful provocation

Important choices - how to recognize them?

Considerable difficulty in Guardians of the Galaxy is that important story choices are not explicitly signaled, i - Guardians of the Galaxy: Choices and dialogues - basic information - Important choices - Guardians of the Galaxy Guide

Considerable difficulty in Guardians of the Galaxy is that important story choices are not explicitly signaled, i.e. the game will not display a warning that a given choice may have some serious consequences. As a result, we recommend that you approach each choice of behavior carefully. You can also read the following pages of the guide.

Many choices are made under the pressure of time - if you do not have time to select the dialog option, then your character may behave contrary to your expectations.

If you feel that you have made a mistake with this choice, you can quickly pause the game and load the last checkpoint. The game usually saves the progress automatically at the beginning of the sequence with an important choice and if the meeting has not yet ended, then there is a good chance that the game has not yet created a new save.

Consequences of decisions

The pink text displayed in the top right corner of the screen will inform you that you made an important choice - Guardians of the Galaxy: Choices and dialogues - basic information - Important choices - Guardians of the Galaxy Guide

The pink text displayed in the top right corner of the screen will inform you that you made an important choice. The game has saved a given decision and, for example, that the interlocutor has memorized how you behaved in a given situation.

In many cases, your decision will immediately have a follow-up - for example, you may be forced to follow an alternative path to your destination or face additional opponents - Guardians of the Galaxy: Choices and dialogues - basic information - Important choices - Guardians of the Galaxy Guide

In many cases, your decision will immediately have a follow-up - for example, you may be forced to follow an alternative path to your destination or face additional opponents. It may also be that by choosing the "correct" behavior variant, you will receive a reward from the interlocutor that will have its use later in the game.

Unfortunately, not all the consequences of your choices are immediately visible. It is possible that the decision you made in chapter X will cause some change in chapter y and its effects will be experienced, for example, a few hours later.

Additional tip - We recommend that you remember or write down the most important choices so that you can behave differently and discover new content while playing the New Game Plus mode.

Banters and longer conversations

Banters can be easily described as small talk between the Guardians as you travel around the game world - Guardians of the Galaxy: Choices and dialogues - basic information - Important choices - Guardians of the Galaxy Guide

Banters can be easily described as small talk between the Guardians as you travel around the game world. The option to have banter is indicated by the Star-Lord icon appearing on the screen - you can then press the banter button (Square on PlayStation consoles, X on Xbox consoles).

Each banter offers at least two variants of behavior - you can, for example, express your opinion on a topic or agree with one of the comrades - Guardians of the Galaxy: Choices and dialogues - basic information - Important choices - Guardians of the Galaxy Guide

Each banter offers at least two variants of behavior - you can, for example, express your opinion on a topic or agree with one of the comrades. Banters do not affect the course of the campaign. They can only affect the course of a particular conversation. They won't block or unlock anything special.

It is worth noting that banters optional. You can always ignore the banter icon and choose none of the behaviors.

The longer conversations can occur primarily aboard the Guardians' spaceship, but they can also occur during certain encounters with NPCs - Guardians of the Galaxy: Choices and dialogues - basic information - Important choices - Guardians of the Galaxy Guide

The longer conversations can occur primarily aboard the Guardians' spaceship, but they can also occur during certain encounters with NPCs. Their unique feature is that they do not force you to make any choices, and there's no time pressure. You can simply choose the next topics of the conversation, or decide to end the meeting early. Thanks to longer conversations, you can, for example, get to know the characters better or learn about events from their past.

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