News from Azkaban
You will begin in a room, where a book will attack you. By the bed you will find a bended painting #1. Cast (WL) on it - you can do it with whichever character - and the wizard will move to the other painting. Run to him and use magic. The wizard will drop his hat and the book will start chasing it. After a while both items will be swallowed by the cabinet. Once it spits out the book, approach it and jump onto it #2.
Once more approach the bended painting by the bed - this time the second wizard will move o the second painting. Use magic on him. Throw the wood into the chimney (WL) and light it up (WL) #1. Jump onto the book again. Approach the painting by the bed for the last time - this time use magic on it right away. The wizard will throw a duck, which will explode - jump onto the book #2.
Once on the station, move right - steam will start coming out of the locomotive. Use magic on the owl cage #1 - it will pick up the suitcase and a flower will fall out of it. Put the flower (WL) into the locomotive's chimney #2.
Go to the end and it one of the plants you will find a megaphone - use magic on the plant and then (WL) on the megaphone to attach it #1. It will scare the two students sitting on some baggage. You will find some bricks in the right one - assemble them using (WL) and take it to the train #2.
Jump onto the train and move left. Jump down onto the platform and look out for the revolving door. Create a cauldron (WL) from the bricks which came out of the suitcase #1. You will find the first ingredient of the potion on the left, in the box #2.
The second can be found on the train #1. The last one is inside a suitcase at the end of the platform on the right #2.
Break the black baggage on the left. Create a chain mechanism from the bricks - use the Strengthening Potion and pull it #1. After the second car is attached, go inside. Follow the woman selling candy. Give a lollipop to the first passenger (WL) #2.
Do the same with the second passenger - give her a lollipop (WL). Once the woman approaches the closed door, take a key from the cart (WL) and use it on the door leading to the next compartment (WL) #1. Switch to Professor Lupin. Choose the Patronus and aim at the Dementor #2.
Head to the left side of the car, taking care of more Dementors on your way. In one compartment, you will find a suitcase - open it (WL) and take out the pickaxe (WL) which you will use to crush the ice blocking the way to the next compartment #1. Assemble the cart (WL) and put the presents onto it (WL) #2.
Push the cart - you will unlock the entrance to the next compartment and cover the window. Head right while getting rid of Dementors. After getting to the tunnel, push away the suitcase using (WL) #1, switch to Ron and use Scabbers. Follow the tunnel to the closed compartment and push the luggage onto the passenger - the door will open. Switch to professor Lupin, open the suitcase (WL) and take out a key #2.
Use the key to open the display case with an axe and use it (WL) to break the next obstacle #1. Hermione will read the signs on the shelf in the next car #2.
Switch to Professor Lupin and assemble a giant suitcase from the bricks (WL), Place it right under the window - you will block the light coming into the car #1. Use the axe by the window to break the beam (WL) and place it above the window (WL) #2. You will block more light. Deal with three Dementors keeping an eye on Harry.
You begin in the Lessons Hallway (M4.36) and follow the ghost to the Defense Against the Dark Arts classroom (M4.49). You will learn the Riddikulus spell (RK). Approach the wardrobe and wait for the Boggart to jump out - attack it with the spell (RK) #1. Complete this task three times with both Hermione and Ron. Leave the classroom and head right, towards the Courtyard (M4.47). There's a padlock on the door. Approach the chest - a Boggart will jump out of it. Once you get rid of it using (RK) it will leave behind a key, which you will use to open the padlock #2. What's important - complete this task with either Hermione or Ron as Harry didn't attend the class and didn't learn the spell!
Hang the flowers (WL) #1 on the hook next to the passage - you will get rid of the plants blocking the entrance to the Herbology classroom. You have to place three cups on saucers - the first one is right next to you. Use (WL) on it #2.
You can get the second cup using magic on the pile of cups by the cupboard and then opening it (WL) #1. Assemble to cup also using (WL). Similarly in case of the third cup - get rid of the pile of cups covering the cupboard and Hermione will read the signs #2. Assemble the cup (WL).
To get through the gate, hang the flowers on the second hook #1. You will get to the Fountain Courtyard (M3.28). Follow the ghost to Hagrid's Garden (M3.25) - you will get inside by destroying the pumpkins by the entrance #2.
You will learn to handle Buckbeak. Your task is to find and move three chicken pieces. Go right, to the very end. You will reach a nest - destroy it #1. The first piece can be found between the bushes - take it to the table by Hagrid. The second is by a tree with a pixie running beside it #2 - treat him with (IM).
Use magic on the plants by the tree, switch to Hermione and use Crookshanks to make an excavation #1. Get rid of the Devil's Snare (LS) and pick up the second chicken piece. Head right, pick up the large boulder (WL) #2 and use Hermione and Crookshanks to dig again. After a while a ladder will be made - climb up.
Use (WL) on the lily pads to enlarge them #1. Jump onto the island and pick up the third chicken piece. Carefully jump from one pad to another #2 and take the meat onto Hagrid's table. Head towards the Fountain Courtyard (M3.28).
You will split up and meat Fred and George who will give you the Marauder's Map. Follow them to the Main Hallway (M1.1). Approach the cauldron on the right, drink the Polyjuice Potion and change into Ron. On the left you will find a gold curtain #1. Attach the arms to the armour (WL) and use Crookshanks to enter the tunnel and drop down the head - attach it as well. As only you reach the Hogsmeade entrance, the statue will move away #2.
Head right and use (LS) on the Devil's Snare on the way #1. Eliminate the pixie with (IM) and place the platform (WL) in the correct spot. Jump onto it and use (WL) again to set the second platform #2.
Jump onto the snowy ledge and move both platforms to the right (WL) #1. Lift the 1 ton weight and attach it to the chain fastened to the bridge #2.
Lift the torch #1 (WL) towards the Devil's Snare so that they drop the platform and move on using them. Switch to Fred or George and approach the chest, from which a Boggart will come out #2. Get rid of him using (RK).
Lift up the large, red blind using (WL) and the string on the right. You will discover three items - a cake, flower and a picture. You have to place them in the proper places by the faces on the left #1. Starting from the left: the first face has a very big nose (smell) - flower. The second face has a very big mouth (taste) - cake. The third face has very big eyes (sight) - picture #2.
Stairs will arise on the right - go up them and then up the ladder. You will end up in the shop - approach the door. On the shelf on the right you will find a weight - place it onto the scale (WL) #1 and you will be able to leave the shop. Once outside, approach the large snowman in the upper part of the alley #2
The wizard will leave behind a torch. Use it (WL) on the frozen snow #1. Connect the planks and then the torch as well (WL) - you will start a fire under the snowman, melting it #2. Move to the alley on the right.
A snow-ball fight with Draco will start. He will be throwing small snow-balls, as well as big ones - wait for him throw a big and use (WL) to intercept it and throw it back at Draco #1. Repeat this action four times - you enemy will then build a tank and start to shoot large snow-balls. Intercept the missile with (WL) and throw it back. Once Draco leans out, a large snow-ball will be thrown at you - throw it back with (WL) as well #2. Repeat this three times.
You will once more find yourself in the town. There's a broom next to the giant snow-ball - place it in the hands of one of the students (WL) #1. Place the cage with the dragon on the sledge (WL) and you will unveil another broom #2 - give it (WL) to a student as well.
You will gain the third broom by destroying one of the Christmas trees #1. The snow-ball will eventually unveil the entrance to the Three Broomsticks #2.
You begin in the Main Hallway (M1.1) #1. Follow Nearby Headless Nick to the Gryffindor dormitory and enter it by waving to the large female painting #2.