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Hex Commander Game Guide by gamepressure.com

Hex Commander Game Guide

Table of Contents

Elf Archers | Elves Units Hex Commander Guide & Walkthrough

Archers have great range and can attack enemies even when a unit moves - Elf Archers | Elves Units - Elves | Units - Hex Commander Game Guide

Archers have great range and can attack enemies even when a unit moves. It's good to place them in forests or behind other ally units. This will increase their durability on the battlefield.

  1. This is the upgraded version of Elf Scouts. Although 1st level Archers are slow and deal little damage (28 damage), they have greater attack range (4 fields). Their true potential is revealed when they reach the last level: their numbers increase (from 4 to 6 members) their health points are doubled and their attack power improves (66 damage).
  2. Each squad member deals damage, so losing any troops will decrease overall damage. When it comes to numbers, it's the only way to upgrade this unit. Archers are one of the most useful units, almost as good as Mages. In comparison to other available options they are cheap (both in terms of recruitment and summoning), However, Archers have some weak points as they have no damage reduction bonuses, and they become valuable after you invest gems to upgrade their facility. You will use their full potential during defensive or field missions in the open field.
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