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Heroes & Generals Game Guide by gamepressure.com

Heroes & Generals Game Guide

Table of Contents

America | Equipment Heroes & Generals Guide

Last update: 11 May 2016

This section contains information about pieces of equipment available to the America. Below you will find a description of every weapon, coupled with the purchase price, clip size, class entitled to use it, as well as suggested methods of usage.

Icon

Name

Description

M1 Garand - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

M1 Garand

Class: Infantryman, Recon

Price: 10650 Credits/ 139 Gold

Clip Size: 8 bullets

Usage: perfect for combat on medium and long range, slightly less effective in close range.

M1 Carbine - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

M1 Carbine

Class: Paratrooper

Price: 42600 Credits/ 469 Gold

Clip Size: 30 bullets

Usage: an extremely powerful weapon, although restricted to the Paratrooper class. Fairly effective at any range. Unfortunately, it's probably the most expensive one as well.

M3 Grease Gun - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

M3 Grease Gun

Class: any

Price: 11200 Credits/ 179 Gold

Clip Size: 30 bullets

Usage: this weapon is effective only at close range - if the enemy is more than several dozen meters away from you, it becomes completely useless.

M1A1 Thompson - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

M1A1 Thompson

Class: any

Price: 142000 Credits/ 1399 Gold

Clip Size: 30 bullets

Usage: a very expensive weapon. Basically, it's an improved version of M3 Grease Gun - stronger, more accurate, but still not very effective at medium and long range.

Springfield M1903 - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

Springfield M1903

Class: Infantryman, Recon

Price: 56800 Credits/ 599 Gold

Clip Size: 5 bullets

Usage: a weapon perfectly suited for medium and long range combat, because it deals huge amounts of damage (able to kill in a single shot) and has high accuracy. Unfortunately, it's not very effective at close range.

Springfield M1903 scoped - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

Springfield M1903 scoped

Class: Infantryman, Recon

Price: 220100 Credits/ 2049 Gold

Clip Size: 5 bullets

Usage: the scope makes this weapon even more deadly at medium and long range, but because of the zoomed-in view it's completely useless at close range, unless you decide to use it without the zoom.

BAR - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

BAR

Class: Infantryman

Price: 127800 Credits/ 1299 Gold

Clip Size: 20 bullets

Usage: an almost ideal weapon. It deals extremely high damage (equivalent to M1 Garand, but faster), has high rate of fire and is effective at almost any distance. The only flaw is the huge amount of equipment points required to use it (7), making it available only to the Infantryman.

M1919 Browning - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

M1919 Browning

Class: Infantryman

Price: 177500 Credits/ 1699 Gold

Clip Size: 50 bullets

Usage: it's basically an empowered version of the previously described one. The clip size is almost tripled, while the rate of fire is the same as of BAR's. Yet again, it's a weapon restricted to the Infantryman.

M1911A1 - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

M1911A1

Class: any

Price: 71000 Credits/ 729 Gold

Clip Size: 8 bullets

Usage: a weapon useful only when you suddenly run out of bullets in your primary gun, and there's an enemy nearby. Not effective if the enemy is further than 50-60 meters away from you.

M1917 - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

M1917

Class: any

Price: 106500 Credits/ 1099 Gold

Clip Size: 6 bullets

Usage: an improved version of M1911A1. It deals a lot higher amount of damage, coupled with longer range, but it's still only a sidearm, effective only as a last resort. Unfortunately, it's a rather expensive piece of equipment.

M1A1 Bazooka - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

M1A1 Bazooka

Class: Infantryman

Price: 35500 Credits/ 399 Gold

Clip Size: 1

Usage: the only rocket launcher available to the American side. It's effective at dealing with any target, but it's less effective when used against heavy tanks. The only downside of this weapon is the astronomical renewal price - if you empty the ammo, refilling it will cost you as much as a new rocket launcher!

M1A1 mine - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

M1A1 mine

Class: any

Price: 2130 Credits/ 31 Gold

Clip Size: 2

Usage: an extremely cheap way of dealing with enemy vehicles. The mine deals extreme damage - it's able to blow up every single vehicle in the game with a single strike. Not effective when used against infantry - it simply won't detonate.

No - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

No. 74

Class: any

Price: 18460 Credits/ 229 Gold

Clip Size: 3

Usage: an effective weapon to use against enemy vehicles, because it can be thrown at a certain distance, eliminating the risk of being ran over by the enemy vehicle. It deals less damage than the M1A1, which makes it less effective against heavy tanks.

MK II Grenade - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

MK II Grenade

Class: any

Price: 8520 Credits/ 119 Gold

Clip Size: 4

Usage: your primary means of fighting the enemy infantry, as well as unarmored vehicles. Ineffective against tanks.

M2A3 - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

M2A3

Class: Recon

Price: 21300 Credits/ 259 Gold

Clip Size: 2

Usage: the equivalent of the M1A1 mine, but this time to be used against enemy infantry. Extremely effective - a single one will kill every soldier in the range, be it foe or an ally.

Combat Knife - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

Combat Knife

Class: any

Price: 7100 Credits/ 90 Gold

Clip Size: -

Usage: a hand-to-hand weapon. A single, well-aimed strike can kill an enemy soldier. Ineffective against other targets.

Spade - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

Spade

Class: any

Price: 3550 Credits/ 49 Gold

Clip Size: -

Usage: cheaper and sooner available melee weapon. The equivalent of the Combat Knife, with the same flaws: effective only against infantry.

Wrench - America - Equipment - Heroes & Generals - Game Guide and Walkthrough

Wrench

Class: any

Price: 28401 Credits/ 330 Gold

Clip Size: -

Usage: this piece of equipment is used mainly to repair vehicles. Additionally, it can be used as a makeshift melee weapon. In combat, ineffective against anything that's not infantry.

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