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Legend of Grimrock II Game Guide by gamepressure.com

Legend of Grimrock II Game Guide

Table of Contents
Legend of Grimrock 2 - Trickster's Lair
Legend of Grimrock 2 - Trickster's Lair
Place Essence of Balance here to begin the final fight with the dwarf - Trickster.
Healing Crystal
Enlarge this map

Trickster's Lair | Walkthrough Legend of Grimrock II Guide

Last update: 01 June 2016

Key points of Legend of Grimrock 2 - Trickster's Lair

1 - fight with dwarf Trickster � Place Essence of Balance here to begin the final fight with the dwarf - Trickster.

Essence of balance can be created in a temple in front of the castle. - Tricksters Lair - Castle Nex - Legend of Grimrock II - Game Guide and Walkthrough
Essence of balance can be created in a temple in front of the castle.

Trickster's Lair is a location that unlocks itself after defeating the boss from the Nex castle (Castle Roff) and getting the Essence of Balance (from the shrine of Balance - entrance in front of Castle Nex's gate). Completing these conditions will allow you to enter The Hub and then passing through the open gate into the very last location in the game. Inside, simply put your essence on a pedestal (1), and wait for the Trickster to appear. Defeating him will turn him into the Island Master. This is the part when the real fight starts. The Master will be very mobile and he will clone himself without any limit, so you can find yourself in a situation in which eight Masters will be attacking you. They will often change each other their locations so you won't know anymore, which is the real one. The real boss though, is the only one who has the health bar above his head. He also, usually, take the entire damage on himself.

The battle with the dwarf Trickster is similar to the previous ones (he will continue to throw bombs, use traps). It is quite easy, because Trickster doesn't use any powerful skills and doesn't have much hp.

The real trouble starts after you kill him - he turns into the Island Master, but far stronger than the version on the roof.

The most dangerous of his skills is cloning himself. The clones have little hp, but they use spells same as the original. Moreover, they also use the teleport skill (once every few seconds). You cannot let the boss clone himself too many times and you should try to always keep track of the original.

A good solution here is to use a weapon such as Bane (map: Wormbound Dungeon 3.3) or Scyche, which when used correctly, deal a huge amount of damage. However, you have to wait until the enemy has no barrier (you can recognize the original by the fact that he often reflects damage). You can use weaker attacks to check if the barrier is active and when an attack deals full damage, use the stronger weapon. Try to finish this fight as fast as you can, because the more clones, the harder the battle.

After defeating the boss you will receive the key to the second ending (map: Castle Nex 2), Vizard Virage and Testimony.

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