Below, you can find a list of the most important living creatures in the game world. In here, you can find:
- Intelligent creatures (representatives of various races and factions)
- Monsters (e.g. various types of Fade demons)
- Wild animals and domestic animals (by default, in many cases, these are not aggressive, even if attacked)
IMPORTANT INFORMATION, COMMENTARY
Rams are not aggressive, nor do they respond to attacks from your party. Once the fighting starts, the animals may escape, but can be stopped with frost spells, e.g. traps. A defeated ram drops Ram Leather and August Ram Leather which is not used in crafting.
Brontos are well-known beasts from the previous installments of the game. The majority of them ignore the party, by default. However, they will react when attacked. First of all, you should avoid their powerful charges which may deal quite a punch. Apart from that, use fire attacks which they are vulnerable to. A Bronto drops Bronto Hide that can be used in crafting.
Nugs are not aggressive towards the party. Killing the weakest of them is a piece of cake, but there are also bigger and tougher types. The nug drops Nug Skin that can be used in crafting.
Shades are most commonly encountered in dungeons and near Rifts that you need to seal. They are not too strong and I recommend that you eliminate them at the beginning of battle. Otherwise, they will be trying to drain your health.
Wolves are highly aggressive towards the party and they always attack in packs. For that reason, it is advisable that you use AoE spells against them. Also, it will be best if you rely on fire attacks, which they are vulnerable to. The wolf drops Canine Leather that can be used in crafting.
Red Templars count as monsters, although they show lot of similarity to intelligent races. They can be of various classes - you should be, predominantly, careful with the overgrown behemoths (use ice attacks against them), shielded guardians (they are vulnerable to electrical attacks) and archers (position your party members near them, to make it difficult for them to attack).
You can most often find them in dungeons and near rifts that you need to seal. I recommend against leaving them for the end of the battle, because they can effectively drain your life. Try to use ice attacks against them as they are more vulnerable to those. Also, before each battle, it is a good idea to increase resistance to fire within your party.
Pride demons are most commonly found near the rifts that are the most difficult to seal, i.e. the ones protected by level 12+ monsters. Huge in size, Pride Demons deal lots of damage. Focus the entire party on them and do not use electrical attacks, because they are resistant to them.
Despair demons are most common in dungeons and near the rifts that you need to seal. I recommend against leaving them for the end of the battle, because they can effectively drain your life. Try to use fire attacks against them as they are the most vulnerable to those.
These domestic animals do not showcase hostility towards the party, but they respond with attacks if they take damage. As Drufalloes are more resistant, use strong attacks. It would be best if you used fire attacks, which they are vulnerable to. Drufalloes drop Druffalo Hide that can be used in crafting.
Phoenixes are relatively rare and, for this reason, fighting them is a bit more of a challenge (first of all, increase your resistance to fire). Use electrical attacks against phoenixes, as they are vulnerable to this type of damage. A phoenix drops Phoenix Scales.
Fennec is a type of fox, but - unlike wolves - they are not aggressive. Furthermore, the attacked fennec escapes and it is a good idea to use ice attacks if you want to stop one. A fennec drops Fennec Fur that you can use in crafting.
Ghouls can be encountered most often in dungeons and they have much in common with the standard types of the undead. Usually, they deal little damage, but it may take some time to drain their health bars.
Giants are ones of the most difficult monsters to defeat. They deal lots of damage in melee (it is necessary that you buff defenses of your party members!) and they toss large boulders (strafe from them, because there is sufficiently enough time to do that). Use the strongest attacks against them, preferably the ones charged with electricity as they are vulnerable to this type of damage.
Deepstalkers are small monsters that also appeared in the previous installments of the game. They are most commonly found in caves, tombs and other underground locations. Very often they attack in groups. Use strong AoE attacks to eliminate them, preferably electrical ones, which they are vulnerable to. A deepstalker drops Deepstalker Hide that can be used in crafting.
Gurguts look like oversized lizards. It is not an easy task to drain the health of a gurgut, but you can make it an easier while using electric attacks - gurguts are vulnerable to this type of damage. Gurgut drops Craggy Skin that can be used in crafting.
By default, Gurns are not aggressive, but they respond with aggression if attacked. Since they are tough, use strong attacks, preferably ones involving fire, which they are vulnerable to. A gurn drops Gurn Hide or Hardened Gurn Hide which you can use them in crafting.
Hallas are not aggressive and they do not respond to your attacks. They can easily escape if attacked, but you can stop them with ice attacks or, e.g. traps. A Halla drop Halla Leather that can be used in crafting.
Hyenas are aggressive towards the party. They are similar in combat tactis to wolves, but a pack of them is not as frequent an occurrence. In combat, rely on fire attacks which hyenas are vulnerable to. A hyena drops Canine Leather that can be used in crafting.
Hurlocks are one of the two kinds of Darkspawns. You can encounter them both in dungeons and on the surface. While fighting them, watch out for alpha Hurlocks which are noticeably stronger. It is best to deprive them of health with electrical attacks.
Quillbacks are one of the less common representatives of the fauna. Eliminating them is not an easy thing, because they are highly resistant to attacks and their health bars are long. Try, therefore, to use fire attacks that they are vulnerable to. A quillbacks drops Quillback Leather that can be used in crafting.
Archers appear in the game as representatives of various factions. Regardless of the circumstances, try to kill them at the beginning of the battle or, at least, hinder them from attacking (by using various abilities and positioning your allies near them).
Mages appear in the game as representatives of various factions. Regardless of the circumstances, try to kill them at the beginning of the battle or, at least, hinder them from attacking (by using various abilities and positioning your allies near them).
Bears are among the toughest types of wild animals. The weakest of them are at level 8-9, but their bigger variations (Great Bear) can reach levels 12-13. Since they are tough and deal lots of damage, try to attack them one-by-one. Rely on fire attacks, which they are vulnerable to and try to keep them at a distance. A bear drops Bear Hide or Great Bear Hide which you can use them in crafting.
The undead come in diverse variations in the game. You may need to deal with warriors and archers in the majority of cases. Fight them just like you would the living ones. Also, try to use spirit and fire attacks against them.
The hounds appear in this installment only as hostile beasts and you cannot subdue any of them. Use strong attacks against them, because they are highly resistant to damage. Also, rely on fire attacks which they are vulnerable to. A mabari drops Canine Leather that can be used in crafting.
Arcane Horrors are most commonly found in dungeons near the rifts (especially the ones most difficult to seal). Fighting each one of them is quite a challenge. Just like in the case of mages, try to prevent them from attacking and rely on fire and spirit attacks.
Assassins appear in the game as representatives of various factions. Finding and eliminating them should be your priority. Otherwise, they may harass your rogues and mages with surprise attacks which deal quite a damage.
These small dragons usually appear near the lairs of high dragons. Do not underestimate them because of their size as they are tough and they can deal severe damage (e.g. from fire). Focus on using mainly electrical attacks against them, as they are vulnerable to this type of damage. A dragonling drops Dragonling Scales, Dragon Blood and Dragon's Tooth. You can use the items in crafting.
Snoufleurs are not aggressive towards the party. You encounter them relatively rarely but, due to their low resistance to damage and short health bar, they are easy to kill. They drop Snoufleur Fur that can be used in crafting.
Varghests are big and aggressive beasts that you encounter later in the game. Since eliminating them is almost always a challenge, try to lure them away from the rest of the beasts and attack when they are isolated. You can use electrical attacks against them as they are vulnerable to this type of damage. A varhgest drops Varghest Scales that you can use in crafting.
You encounter spiders mainly in caves, tombs and other underground locations. You need to know that very often you will need to fight an entire group of these. During fights, try to avoid their attempts to poison you and slow you down. Also, if possible, use electrical attacks which they are vulnerable to. A spider drops Giant Spider Glands that you can use in crafting.
All sorts of dragons are the most difficult beasts to defeat in the whole game. In Dragon Age: Inquisition there are ten high dragons and fighting each one of them is a great challenge. Do not fight them before you strengthen your party and check the dragon, before each battle in the tactical mode. Thanks to this, you learn about the dragon's strong and weak points. A dragon drops Dragon Scales, Intense Dragon Blood, Dragon's Tooth, Dragon Webbing and Dragon Bone. You can use these items in crafting.
Warriors appear in the game as representatives of various factions and in many different variations. Killing the regular ones is not too difficult and, additionally, they do not deal too much damage themselves. Still, you need to watch out for the elite types, especially the opponents with shields (try to flank them or approach them from behind) as well as the heavily armored ones with two-handed weapons (avoid their attacks when they are infuriated).
Wyverns are dragon-like beasts that you need to eliminate with care. First of all, try to keep the weaker party members away from them. Additionally, try to lure them away from the rest of the monsters and use electrical attacks to weaken them. A wyvern drops Wyvern Scales that you can use in crafting.
Wraiths are most commonly found in dungeons and near the rifts that you need to seal. By default, they deal spirit damage, but, if there are monsters that deal different types of damage, they can use the same attacks as them. Due to this, you should treat eliminating them as a priority.
Jaws of Hakkon - DLC
These animals are almost identical to Snouflers. However, they are more resistant (thicker skin) and cannot always be killed with one hit. They drop Hardened Tusket Skin and Teeth. You can use the Skin instead of the type obtained from Snouflers in the quests. Tuskets can often be found in Frostback Basin and are not aggressive.
Not very aggressive animals, found in the coast and resembling Snouflers. They can use armor hardening, which makes them quite annoying enemies. After killing a Bogfisher, you can obtain Teeth and Craggy Skin.
Found in Frostback Basin, they are a different type of spiders and may cause you much trouble. They are small, live in groups near rivers and can spit poison when you're far away from them. They drop nothing and give low experience, which means that it is best to avoid fighting them.
Jaws of Hakkon
A new fraction found in Frostback Basin, appearing quite often until you complete the main story. You can frequently meet them in small camps, where they reside in groups of 4-5. Similarly to other fractions, there are various types of units among Jaws of Hakkon. They are aggressive and resilient. Most often, you can found Avvar Cotton or Avvar Twill near them.