Way to unlock: Meet with Scout Harding.
Quest giver: Scout Harding (M5,1)
This quest becomes available right after you reach The Storm Coast for the first time, i.e. right after the meeting with Scout Harding (M5,1). From the scout, you learn, among others, that any contact with the members of the Inquisition has been lost. They were supposed to meet with the local bandits. You will be asked to look into the case of their going missing.
Head South. Ultimately, you need to reach a forest on a higher hill (M5,1b). Attack the nearby bandits, with the Hessarian Blades and Hessarian Archers among them. After the fights, find a dilapidating building. Inside, you will find the dead Inquisition soldiers. Remain here and find the map, thanks to which you will find the main HQ of the bandits on the coast.
Before you head there, it would be a good idea to complete the secondary objective of this quest. The plan is that prepare a necklace with a crest, thanks to which you will be able to reach the bandit leader and challenge him to fight. Start by finding the Bandit Notes, in the building, thanks to which you will receive a Recipe: Mercy's Crest.
You now need to do the same, as in the case of the Requisition quests so you need to obtain the ingredients. These are:
- A Deepstalker Hide - Deepstalkers can be found in each of the caves on the coast. After you defeat each such monster, check if its hide can be looted.
- Two Serpentstones - you can find those items, among others, near the place where you started the exploration of the Coast.
After you have obtained all of the items, return, e.g. to the Northern encampment and find the requisition table (M5,2). Interact with it and prepare the Mercy's Crest select it from the inventory and put it on (it will replace the amulet of your character).
Head South. Right after you go down the slope, you should reach the Hessarian Camp (M5,1c). If you have the Mercy's Crest on, you will not be attacked by the guards at the main gate and you will be allowed in, to meet with the Hessarian Leader.
Save the game and start the conversation with the Hessarian leader, which will result in a honorable fight with him. While fighting, watch out for the Hessarian Hounds, and remember in the first place, to take proper care of the more poorly armored party members (keep them at a safe distance and heal them, if necessary). Defeating the leader ends this quest. What is even more, you win favors with the bandits and take over their encampment, which you will be able to return to by fast-travelling (e.g. to take rest).
Rewards for completing the quest:
- New encampment unlocked: Hessarian Camp
- New agent obtained (only if you have fought a honorable duel)
- Experience (lots)
- 330 Influence points
- 5 Power points
- Recipe: Mercy's Crest