This page of the guide covers how to avoid dying by HP loss, as well as explains what are the Death's Door and Deathblow.
When one of the characters loses all of their Health, they stand at Death's Door . Each subsequent hit can be fatal, including damage from effects such as Bleed. Therefore, this is the last moment for healing, Guard or curing from negative effects. However, if you fail to protect your ally from further attacks, they may die . When a character dies, they disappear forever. Their Mastery points and equipment (Combat Items, Trinkets) will also be lost. It is not possible to revive fallen allies during an Expedition .
Anyone facing Death's Door - a protagonist or enemy - will receive Weak, an attack power penalty of -50%.
When you manage to reach the next Inn, another, randomly selected character will be waiting for you there, (no upgrades). However, the next hero will only appear if you have unlocked more heroes (increasing your Profile level by gaining Hope ). When you start a new Expedition (a new game), you start over with a full set of heroes. You can also abandon an expedition, if you decide that there is no point in further journey, you can leave the expedition at any time - you will receive Hope points for your profile and start playing the chapter anew.