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Control Guide by gamepressure.com

Control Guide

Table of Contents

Langston's Runaways | Control Side Quest Walkthrough Control guide, walkthrough

The page below of our guide for Control - a newest title from Remedy Entertainment. Inside, you'll find a walkthrough and the locations of all sought paranormal objects.

The quest starts automatically after Fridge Duty side mission.

Japanese paper lantern

The object can be found in Sealed Threshold Corridor - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide

The object can be found in Sealed Threshold Corridor . To reach this location, you first need to complete another side quest - A Matter of Time. The item of power lies among the bricks and is easy to disenchant.

Hand Chair

The item can be found in Medical Wing - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide

The item can be found in Medical Wing. The chair will defend itself from cleaning - it will fly up. Use telekinesis and clean the item.

Moving Letters

The sought item can be found in Dead Letters - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide

The sought item can be found in Dead Letters. The first letter is found below, all you have to do is to wait in one of the locations to which the letter teleports, and use the opportunity to clean it.

The following letters are above - you need to use Levitation to reach previously inaccessible locations found above - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide

The following letters are above - you need to use Levitation to reach previously inaccessible locations found above. The rooms further ahead contain two disappearing letters.

Traffic Lights

1 - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide
This altered item is located in Panoptikon - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide

This altered item is located in Panoptikon. You have to go to the fourth floor, room 716. The lights will change colors to prevent you from reaching them. When turned green, you can safely approach the object, when turned yellow, get ready to freeze, when the object turns red, stand still and don't move. After a while, you will reach the lights and be able to release them from The Hiss

When you complete the task, go to Langston, and you'll receive a quest for another two objects.

Dummy

The dummy is located in Prime Candidate Program - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide

The dummy is located in Prime Candidate Program. Proceed to the end of the room, right after crossing the twisted road. You will find yourself in a room full of mannequins.

You have to interact with the right mannequin - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide

You have to interact with the right mannequin. You'll find it above, on the left side of the room (check the map).

Flamingo

2 - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide
Travel to Sealed Threshold Corridor - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide

Travel to Sealed Threshold Corridor. When you reach the Flamingo, the floor will start to spin - use levitation, jump and bends to avoid waves. In the end, you get to the object. Once you purify it, you'll enter the Astral Plane.

Time for another encounter with The Former - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide

Time for another encounter with The Former. The enemy has the same range of motion as before, use telekinesis, levitation and try to kill him as soon as possible to avoid too many holes in the ground.

After the fight, talk to Langston to finish this long side quest and get rewards, including 3 skill points - Langstons Runaways | Control Side Quest Walkthrough - Side Quests - Control Guide

After the fight, talk to Langston to finish this long side quest and get rewards, including 3 skill points.

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