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Colin McRae: DIRT Game Guide by gamepressure.com

Colin McRae: DIRT Game Guide

Table of Contents

Cooperation with co-pilot | Rally car configuration CMR: DIRT Guide

Last update: 11 May 2016

The guy, that sits next to you while you're driving through the stage, isn't an accidental amateur of strong impressions, which has managed to get to your rally car by deceit, but your co-pilot - Cooperation with co-pilot - Rally car configuration - Colin McRae: DIRT - Game Guide and Walkthrough

The guy, that sits next to you while you're driving through the stage, isn't an accidental amateur of strong impressions, which has managed to get to your rally car by deceit, but your co-pilot. His task is to safely lead you through the intricacies of the track. For this purpose he communicates with you using a short and simple language (jargon) and passes to you (up to date) the messages about the track. These data were collected by him during the reconnaissance drive. Listen to him carefully all the time and you shouldn't have bigger problems with the track and crashes. As I mentioned above (in hints chapter), it's a wise idea to volume up his voice (if you're using automatic transmission), to hear him clearly.

For some of you (English-speaking fellows) only digits and numbers pronounced by co-pilot can sound obscure. But their meaning is simple:

numbers (e.g. 100, 150) define how far (in meters) is to the next corner;

digits (6, 5, 4, 3, 2, 1) given past corner's direction mean suggested gear on which you should turn into that corner.

And here is an example of co-pilot's prompts:

"150, Left 2 and Right 5 Very Long Caution Rocks Outside, Crest 6 and Jump" - which means that after 150 meters you will have to turn left (co-pilot suggests to use 2nd gear then) and right (very long corner, he proposes to take it on 5th gear and you must beware of rocks outside this turning), then you must cross the crest (on 6th gear) and there is a jump finally.

Attention! In Colin McRae: DIRT there are couple of races where you're driving alone, without your pilot, so you must paddle your own canoe and pay attention to map or arrows appearing on top of the screen to avoid bursting out of the road.

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