This unofficial guide to Battlefield 4 is an all-you-need-to-know about the multiplayer mode, but also a complete walkthrough of the single player campaign. Read it to find numerous tips to playing online, character class descriptions, weapons and gadgets info, maps and more - such as gameplay modes and available vehicles. In short, the guide will introduce you to the most important gampeplay elements and prepare you to achieve victories in the online play.
The Battlefield 4 Multiplayer Guide covers:
- Class, weapons, vehicles and gameplay modes tips
- Class customization
- Weapon attachments
- Gadgets info
- Accessories info
- Gameplay modes info and manuals
- Differences between Normal and Hardcore modes
- Detailed maps with tips
- Mission mode explanation
- Quests tips and info
- Battle Packs explanation
The Battlefield 4 Single Player Guide covers:
- Detailed single player campaign walkthrough
- Locations and weapons descriptions
- Secrets info
- Achievements list
About Battlefield 4 Game Guide & Walkthrough
Author : Piotr "MaxiM" Kulka & Bartek "Snek" Duk for gamepressure.com
Guide contains : 77 pages, 513 images, 10 maps and annotated illustrations.
Last update : May 11, 2016, visit Multiplayer
Last update : May 11, 2016, visit Singleplayer
Use the comments below to submit your updates and corrections to this guide.
Hot Topics of Battlefield 4 Game Guide & Walkthrough
- 1 - Baku (weapons) | Hidden dog tags and weapons Battlefield 4 Guide.
- Sniper Rifles | Weapons Battlefield 4 Guide.
- 4 - Singapore (weapons) | Hidden dog tags and weapons Battlefield 4 Guide.
- 2 - Shanghai (weapons) | Hidden dog tags and weapons Battlefield 4 Guide.
- 2 - Shanghai (dog tags) | Hidden dog tags and weapons Battlefield 4 Guide.
Battlefield 4 Video Game
- genre: Action
- developer: Digital Illusions/EA DICE
- publisher: Electronic Arts Inc.
- platform: PC, XBOX360, XONE, PS3, PS4
- rated: PEGI: Age 18+ / ESRB: Mature
More About Battlefield 4
Battlefield is a classic series of shooters, but it has been going through an identity crisis for a good few years now. The upcoming next generation of consoles is a chance for a new deal for EA DICE. We look at possible ways of making sure it's better.
"Video games as a service" is usually associated with unfair microtransactions, lacking content and watered-down story – but there's more to it. The term also implies an opportunity the devs have to mend the things that don't work properly.
The publishers are trying to convince us that the future of video games is immortalizing them as online services. In the meantime, closed, linear, singleplayer stories have been thriving. As always, should I add?