The developers of the Atlas game have implemented a simple yet quite advanced character development straight from the RPG games. The character controlled by the player has its own experience level, increasing which allows one to unlock new abilities and enhance the stats of the character. In this chapter you will learn how to advance to higher levels and which abilities should be unlocked first.
- How to acquire experience points?
- Parameters and their development
- Which abilities should I unlock first?
How to acquire experience points?
Experience points in the Atlas game are acquired by completing almost every activity - acquiring resources, cutting down trees / smashing rocks, killing animals, creating items as well as fighting with other players. A large amount of experience points is also received upon discovering a new land.
Experience points acquisition is represented by the "XP" icon located in the bottom right corner of the screen, as well as through the experience bar found in the inventory (opened by pressing the "I" button). Once the experience bar is completely filled, the character will advance to a higher level and you will be able to put appoint into attributes, as well as 3 points into abilities.
Parameters and their development
Ability points will be described in the next paragraph, now we will look on the stats of the character:
- Health - represents the amount of health points the character has. The higher the value, the more durable the character will be.
- Stamina - the durability of the character, using which is required to perform a large portion of activities. Once it is depleted you need to wait for the character to rest in order to perform attacks or jumps.
- Food - the bar representing the hunger of the character. Once it is depleted, the character will start taking damage.
- Water - the representation of thirst. Similarly to food, depleting it will cause a character to take damage.
- Oxygen - the representation of oxygen of a character. Used while diving.
- Fortitude - the resistance of the character to low and high temperatures.
- Intelligence - intelligence affects the speed of item creation, as well as giving those items special abilities. It also decreases the cooldown time of other items.
- Weight - the carrying capacity of the character. This represents the weight that the character can safely carry - exceeding it causes the character to move slower and prevent him/her from jumping.
With each experience level you will be able to develop one parameter with those points, increasing them in the process. The proper attribute development depends on your preferred gameplay style - focused around PvP or PvE. It is worth, however, to invest several points into Stamina, Weight and Intelligence, putting the rest of the points into Health.
Which abilities should I unlock first?
In the Atlas game there are over 300 different skill points to unlock, which is why it is crucial to know which abilities should be unlocked first. The following abilities should be considered:
- The Basics (Survivalism skill tree) - it allows you to create basic tools, fireplace to prepare foods and the first armor (Cloth). It requires 1 ability point.
- Tools of the Trade (Survivalism skill tree) - unlocks the first true melee weapon in the game, the spear. It requires 1 ability point.
- Water Keeper (Survivalism skill tree) - allows you to craft Waterskins used to store fresh water. It requires 1 ability point and unlocked The Basics ability.
- Archery Unlock (Survivalism skill tree) - unlocks the Archer & Throwing Weapons skill tree. Requires the Tools of the Trade ability, as well as 3 ability points.
- Basics of the Bow (Archery & Throwing Weapons skill tree) - unlocks the first ranged weapon in the game, a Bow, as well as Stone Arrows. It requires 1 ability point.
- Advanced Tools (Survivalism skill tree) - unlocks the Smithy, as well as several new tools, better version of pick and hatchet, shovel and fishing rod. It requires 8 ability points and the Tools of the Trade ability.
- Construction Unlock (Survivalism skill tree) - unlocks the Construction skill tree. It requires 2 ability points and The Basics ability.
- Basics of Building (Construction skill tree) - allows you to construct the first thatch house and to craft a table, a chair, as well as two types of ladders. It requires 1 ability point.
- Handyman (Construction skill tree) - unlocks several additional tools, including the Storage Box used to store items. It requires 1 ability point.
Until you reach level 8, you will be able to unlock all of the above described abilities, which should in turn allow for a smooth and effective gameplay. Further character development should be planned based on your preferred gameplay style and whether you will be playing solo or in a group.